Krome
|
I have a Dwarven Fighter that I am building for Society play with the intent him being a tank and battlefield controller.
The plan was to get the Lunge Feat and use it with Stand Still. Sounds good so far but...
With Stand Still I make a CMB check as my AoO and if successful I stop the opponent from continuing its movement.
Lunge increases the reach of my melee attacks by 5 feet (incurring a -2 AC)for the duration of the round. BUT you must decide to use the ability before ANY attacks are made.
So... lets look at four situations.
First, I get to act first and decide to use Lunge as part of my action. Later a goblin moves through the area that would be included in my new extra reach, thus incurring an AoO. I make the CMB check against the goblin, the goblin gets an AoO on me (using a maneuver provokes an AoO)... the goblin succeeds, I take damage, make my CMB (with the damage added to my target number as a penalty) and I succeed. The goblin can no longer move but can take its remaining actions.
Second, I act first and take my action. During my action I make no attacks and therefore do not decide to use Lunge. Later the goblin moves through what would be my increased AoO had I used Lunge. Since I do not currently threaten the square I cannot invoke Lunge (even though I never made an attack) to get my AoO.
Third, I act first. I make my action and it includes an attack. I do not use Lunge at this time. Later a goblin moves through the area that would have been covered by reach had I used Lunge. But since I did not decide to use Lunge I cannot now invoke it and get the AoO.
Am I correct in these first three scenarios? I think I am.
Now the fourth... this one is the real one I am not sure about.
BEFORE I get my turn, the goblin moves through the space that would be threatened if I use Lunge. Last turn I did make any attack actions. As part of my AoO can I decide to use Lunge?
My first reaction is no, but I can see an argument for allowing it since no attack actions were made the previous round.
Krome
|
Krome,,,,
After all that stuff with cleave now you want to do lunge.....
By the power of grayskull I command you!
"Go ahead with my blessing"
lol
it's no so much cleave as declaring :)
and yeah Cleave is part of his planned advancement, but I can accept cleave being declared (even if there are no rules for declaring). This is a specific combination of feats that I can see being problematic for me. Very scenario specific. So I guess I am trying to be a good strategist and plan ahead and not wait until foreseeable incidents arise at the Society table to try and do something. :)
heck you should see the list of feats I am looking towards and just imagine the tricky combinations that could result! Oh my head hurts just thinking of it! I knew I should have played a caster- my cleric is so much easier! lol
Twowlves
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Stand Still (Combat)
You can stop foes that try to move past you.
Prerequisites: Combat Reflexes.
Benefit: When a foe provokes an attack of opportunity
due to moving through your adjacent squares, you can make
a combat maneuver check as your attack of opportunity. If
successful, the enemy cannot move for the rest of his turn.
An enemy can still take the rest of his action, but cannot
move. This feat also applies to any creature that attempts to
move from a square that is adjacent to you if such movement
provokes an attack of opportunity.
I bolded the relevant section. You can't use stand still with Lunge, nor any other reach weapon, as the trigger for Stand Still isn't drawing an AoO, nor moving through a square you threaten, but only by moving through an adjacent square.
Secondly, I don't think that using Stand Still would provoke an attack of opportunity anyway, since it's not technically a Combat Maneuver. It's a "Use A Feat" action, and the description of the feat doesn't state that it draws an AoO.
| wraithstrike |
I have a Dwarven Fighter that I am building for Society play with the intent him being a tank and battlefield controller.
The plan was to get the Lunge Feat and use it with Stand Still. Sounds good so far but...
With Stand Still I make a CMB check as my AoO and if successful I stop the opponent from continuing its movement.
Lunge increases the reach of my melee attacks by 5 feet (incurring a -2 AC)for the duration of the round. BUT you must decide to use the ability before ANY attacks are made.
So... lets look at four situations.
First, I get to act first and decide to use Lunge as part of my action. Later a goblin moves through the area that would be included in my new extra reach, thus incurring an AoO. I make the CMB check against the goblin, the goblin gets an AoO on me (using a maneuver provokes an AoO)... the goblin succeeds, I take damage, make my CMB (with the damage added to my target number as a penalty) and I succeed. The goblin can no longer move but can take its remaining actions.
Second, I act first and take my action. During my action I make no attacks and therefore do not decide to use Lunge. Later the goblin moves through what would be my increased AoO had I used Lunge. Since I do not currently threaten the square I cannot invoke Lunge (even though I never made an attack) to get my AoO.
Third, I act first. I make my action and it includes an attack. I do not use Lunge at this time. Later a goblin moves through the area that would have been covered by reach had I used Lunge. But since I did not decide to use Lunge I cannot now invoke it and get the AoO.
Am I correct in these first three scenarios? I think I am.
Now the fourth... this one is the real one I am not sure about.
BEFORE I get my turn, the goblin moves through the space that would be threatened if I use Lunge. Last turn I did make any attack actions. As part of my AoO can I decide to use Lunge?
My first reaction is no, but I can see an argument for allowing it since no attack actions were...
Stand Still can only be used against opponents in adjacent squares. Reach has no affect on it.
Edit: Ninja'd by 25 minutes, that is like a world record
Edit2: See if your DM will allow the Stand Still from the expanded psionics handbook. No psionics is needed for it. I don't even know why it is in that book.
| Grick |
That was such a cool combination!
Instead of Stand Still, try Trip. Opponent provokes by moving into a threatened square, you trip them! Prone is better than stopped =)
*edit* This works better with a reach weapon, since Lunge only increases your reach during your turn. (The AC penalty applies until your -next- turn)
Krome
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Trip is my normal default for such cases, but I had wanted to play with Stand Still, and Lunge since they are real new. So I took Weapon Focus (Heavy Mace)- it matches the fig I decided to use. I do have a polearm (forgot which one) though.
I have to re-imagine the whole thing over now and work with what I already committed to.
I DID manage a STR 16, DEX 16, CON 18 by taking INT 7, WIS 9, CHA 6.
I have Scale Mail with an Armored Kilt and a heavy shield.
Feats are Step Up and Weapon Focus (Heavy Mace)
No skills with the low INT (seriously sucks but hey I'm a fighter my skill is my weapon and armor!)
| Louis IX |
The fact that Stand Still only applies to adjacent squares could be interpreted as threatened range because most characters will only threaten adjacent squares. It's a bit of a stretch, but a good candidate for a house-rule.
The Stand Still / Lunge combo is less so, because Lunge only applies on your turn, not the whole round. Ergo, you can't do attacks of opportunity with the added reach.