Rules question, two weapon fighting


Rules Questions


i am just wandering are there any one handed weapons that count as light for purposes of the two weapon fighting feats?


northbrb wrote:
i am just wandering are there any one handed weapons that count as light for purposes of the two weapon fighting feats?

I'd look at anything that would be compatible with the weapon finessee feat.


would the scimitar work?


They're not considered 'light' weapons. Are you trying to wield two of them?


yes, i am looking for a pair of weapons to wield.


does it have to be the same weapon type? Why not a Scimitar in one hand and a rapier in the other?


i am a victim of symmetry, i just don't like the idea of dual wielding different weapons.


ya know most people did just that. Or two short swords,Kukri or hand axes would work

Edit: Sawtooth saber be about what your looking for . 1d8, 19-20 x2 crit 35 GP it is an exotic wepon and may give the wrong impression on golarion

The Exchange

If you don't mind taking exotic weapon proficiency as a feat sabersaws are great they do 1d8 damage and are treated as light weapons if you have the feat.

It is also great when you start taking weapon focus and improved critical

The swords can be found in the pathfinder campaign guide or the players guides to the first 2 adventure paths which are available as a free downloads.


Urizen wrote:
does it have to be the same weapon type? Why not a Scimitar in one hand and a rapier in the other?

Because none of those are light weapons. The exact wording just allows Weapon Finesse to work with them (also, Aldori Dueling Swords, Elven Curve Blades, etc.).

Plus--not symmetrical. :D

Short swords, daggers, kukri and more are all good options. Don't discount monk weapons, too like Kama, Sai and Siangham.

Or, just take the penalties (just another -4) and use whatever you want...short spears, longswords, battleaxes, etc.

Or, you could use double weapons (double bladed sword, etc.)

Enjoy!


Crow81 wrote:

If you don't mind taking exotic weapon proficiency as a feat sabersaws are great they do 1d8 damage and are treated as light weapons if you have the feat.

It is also great when you start taking weapon focus and improved critical

The swords can be found in the pathfinder campaign guide or the players guides to the first 2 adventure paths which are available as a free downloads.

Just so they can find them easily, they're called Sawtooth Sabres, and they are treated as light weapons if you take the exotic weapon prof with them. They are converted to PF in the new Adventurer's Armory companion, so it's official, too!

They're in the Curse of the Crimson Throne player's guide, which should be available free (stats are the same in the Adventurer's Armory--which is pretty cool, too, but not as free).


Makarnak wrote:
Urizen wrote:
does it have to be the same weapon type? Why not a Scimitar in one hand and a rapier in the other?

Because none of those are light weapons. The exact wording just allows Weapon Finesse to work with them (also, Aldori Dueling Swords, Elven Curve Blades, etc.).

Plus--not symmetrical. :D

Short swords, daggers, kukri and more are all good options. Don't discount monk weapons, too like Kama, Sai and Siangham.

Or, just take the penalties (just another -4) and use whatever you want...short spears, longswords, battleaxes, etc.

Or, you could use double weapons (double bladed sword, etc.)

Enjoy!

Aside from not being symmetrical....I'm pretty sure a rapier is a light weapon. I've used it in conjunction with Weapon Finesse a lot of times. Unless I'm doing it wrong... Hm.


rapier is not a light weapon, however you can use weapon finesse with it anyhow.


Urizen wrote:


Aside from not being symmetrical....I'm pretty sure a rapier is a light weapon. I've used it in conjunction with Weapon Finesse a lot of times. Unless I'm doing it wrong... Hm.

You're doing it right, it's just not a light weapon (for Two-Weapon purposes or any other purposes). From the SRD

Weapon Finesse:

Benefit: With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.

Hmm...never noticed the 'shield penalty' on Weapon Finesse before...interesting...


Kukri FTW.

Alls I'm gonna say :)


Ok. Thanks for straightening me out on that one. :)


If you got room for a feat, take Oversized Two-Weapon fighting, it will allow you to use to 1 hand weapons and count the off hand weapon as light for the purpose of TWF penalties. this feat is found in the complete adventurer

Sovereign Court

Darkon Slayer wrote:

If you got room for a feat, take Oversized Two-Weapon fighting, it will allow you to use to 1 hand weapons and count the off hand weapon as light for the purpose of TWF penalties. this feat is found in the complete adventurer

Not a pathfinder feat, so it may not be allowed. I know I don't allow it in my games. Never liked it in 3.5 either.


lastknightleft wrote:
Darkon Slayer wrote:

If you got room for a feat, take Oversized Two-Weapon fighting, it will allow you to use to 1 hand weapons and count the off hand weapon as light for the purpose of TWF penalties. this feat is found in the complete adventurer

Not a pathfinder feat, so it may not be allowed. I know I don't allow it in my games. Never liked it in 3.5 either.

just because you don't like it and you don't allow it, doesn't mean others do as you.

A lot of people actually enjoy combining stuff from 3.5 to pathfinder since Paizo did make it COMPATIBLE with 3.5


Darkon Slayer wrote:
lastknightleft wrote:
Darkon Slayer wrote:

If you got room for a feat, take Oversized Two-Weapon fighting, it will allow you to use to 1 hand weapons and count the off hand weapon as light for the purpose of TWF penalties. this feat is found in the complete adventurer

Not a pathfinder feat, so it may not be allowed. I know I don't allow it in my games. Never liked it in 3.5 either.

just because you don't like it and you don't allow it, doesn't mean others do as you.

A lot of people actually enjoy combining stuff from 3.5 to pathfinder since Paizo did make it COMPATIBLE with 3.5

Yeah ... I agree, but the default when asking here in the rules section is Pathfinder core unless the OP expresses otherwise. :D


I was going to suggest Oversized Two-Weapon Fighting as well. I played a fighter wielding two longswords with it. It compares really well with taking Exotic weapon proficiency with the 2-bladed sword; in fact, it's slightly sub-par as you can change between TWF and THF at will with the 2-bladed sword. I just don't like envisioning my character using a 2-bladed sword. Wielding two separate longswords is much more appealing to my eye. Although it isn't core, it's not a stretch to add it in.

So you could reasonably wield 2 scimitars with a little house-rule work.

Sovereign Court

Darkon Slayer wrote:
lastknightleft wrote:
Darkon Slayer wrote:

If you got room for a feat, take Oversized Two-Weapon fighting, it will allow you to use to 1 hand weapons and count the off hand weapon as light for the purpose of TWF penalties. this feat is found in the complete adventurer

Not a pathfinder feat, so it may not be allowed. I know I don't allow it in my games. Never liked it in 3.5 either.

just because you don't like it and you don't allow it, doesn't mean others do as you.

A lot of people actually enjoy combining stuff from 3.5 to pathfinder since Paizo did make it COMPATIBLE with 3.5

what is your problem dude, I said it may not be allowed, there are lots of DMs who run core only, or Pathfinder rules only. Then I added that I personally didn't like the feat. there was no need to try and jump down my throat. Next time I'll avoid voicing a personal opinion as that seems to make you break out in hives.


I have been thinking along similar lines....

I wanted to introduce a knife that is both melee and ranged similar to a dagger, but with more range like a dart.....

I have been wanting to incorporate this new weapon into the ranger such that both the melee and ranged options are more avilable....

I also wanted an increased throwing range say 30 so that the option could work for the rogue as well.

I was thinking

1d4/1d4 S/P 3/4lb. Range 30. 19-20 X2

Any idea that I could call it other than "melee-throwing knife"


KenderKin wrote:

Any idea that I could call it other than "melee-throwing knife"

Rogue's Friend

Rogue's Blade

Muck Blade (Multiple Utility Combat Knife)

Duck Blade (Dual Use Combat Knife) Also: "Duck! He's throwing a knife!"

Edit: Quick Blade

Toss Blade


KenderKin wrote:

I have been thinking along similar lines....

I wanted to introduce a knife that is both melee and ranged similar to a dagger, but with more range like a dart.....

I have been wanting to incorporate this new weapon into the ranger such that both the melee and ranged options are more avilable....

I also wanted an increased throwing range say 30 so that the option could work for the rogue as well.

I was thinking

1d4/1d4 S/P 3/4lb. Range 30. 19-20 X2

Any idea that I could call it other than "melee-throwing knife"

How about: war knife?

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