| gbonehead Owner - House of Books and Games LLC , Marathon Voter Season 6, Star Voter Season 7 |
Am I the only one having difficulty?
The ones I like would never work as a 32-pager.
The ones that would work don't pique my interest anywhere near as much.
So do I vote for the one I like the best, even though it'll never work as an 32-page adventure? Or do I just vote for the one that will work best as an actual module?
Going to have to think about this one.
Mark Moreland
Director of Brand Strategy
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If you vote for one that will need major revision to fit in 32 pages, you might not end up with the same module you're voting on. I would say to vote on which one you think will make the best final product, doing your best to anticipate the changes and revisions that might take place during a year of writing and development. But that can be hard to do. Luckily you have several days to make up your mind.
Lisa Stevens
CEO
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I would vote for the one you like best and trust that my awesome designers will help make the module work well in 32-pages. I think that you really want to vote for the person who you think will make the most kick-butt module that you will want to buy. If they have cool ideas and cool stories, my guys can help them get those stories and ideas into the proper page count.
My 2 cents...
-Lisa
| Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
I would vote for the one you like best and trust that my awesome designers will help make the module work well in 32-pages. I think that you really want to vote for the person who you think will make the most kick-butt module that you will want to buy. If they have cool ideas and cool stories, my guys can help them get those stories and ideas into the proper page count.
I want to ditto this. I've sort of held back on commenting so far on the adventure proposals, because I'm weighing each one not so much for the "body of work" or designer chops of a particular contestant. Because, let's face it, all of them have a decent "body of work" and designer chops to have made it this far.
Instead, what I'm focused on is the best adventure idea...which is actually separate from the best adventure proposal. What that means (for me, at least) is that I'm trying to figure out which of these adventure ideas can be refined well enough by the Lisa's developers and editors to become a successful top-seller for Paizo. That's how I'll ultimately decide to cast my vote.
But that's just my two-cents,
--Neil
| lojakz |
I don't think you're the only one.
I read through each proposal yesterday, and quite frankly would like to see all of them receive some treatment. However, I'm going to have to go with the most solid proposal. When it comes right down to it, there are some that need a little more work (just as a proposal), there are some that need to be cut down (which I'd personally rather not see happen). Each one is intriguing, and each one is one I'd enjoy running and reading. I'm going to go with the best proposal because that's what makes the most sense to me. Not that I don't have absolute faith in the creative team here at Paizo, but because it just makes sense to go with the adventure that is closest to being the best for development team, the setting, and the GM's to run.
*edit: Last sentence didn't make much sense the way I had it written before. Must be time for bed.