Oracle, Lore, Sidestep Secret, and CMD


Rules Questions

Shadow Lodge

4 people marked this as FAQ candidate. Staff response: no reply required.

For those of you that have read the six new classes, I was wondering about the Oracle Mystery Lore and its revelation Sidestep Secret. Sidestep Secret: Add your Charisma Modifier (instead of your Dexterity Modifier) to your AC and Reflex saving throws.

Since you are adding your Charisma modifier as your Dexterity modifier, do you also use it for the Combat Modifier Defense? CMD says to use your Dex mod and you are using your Cha mod instead. What do you all think?


I would say yes since it is a replacement of thing... same for the Duelist's canny defense I think actually (if slightly different in mechanical approach).

Sovereign Court

Would you also lose Chr to AC in the same way as you would lose Dex to AC, i.e. would you not add in your Chr if you were caught Flat-Footed, Balancing, or Climbing?

--Vrockabilly


King of Vrock wrote:

Would you also lose Chr to AC in the same way as you would lose Dex to AC, i.e. would you not add in your Chr if you were caught Flat-Footed, Balancing, or Climbing?

--Vrockabilly

When this was in the playtest thread JB said no at one point, though I'm not sure where, or fully versed in the why of it.

Sovereign Court

Abraham spalding wrote:
King of Vrock wrote:

Would you also lose Chr to AC in the same way as you would lose Dex to AC, i.e. would you not add in your Chr if you were caught Flat-Footed, Balancing, or Climbing?

--Vrockabilly

When this was in the playtest thread JB said no at one point, though I'm not sure where, or fully versed in the why of it.

Hmmm, that means that it isn't subject to Max Dex from Armor either. Wow, that's a good revelation!

--Vrock Candy


Now that was in the playtest threads, so I won't say it's going to stay that way, but that was the last I had seen, and yes it is a good one.


Seems to me that if it tells you to replace Dex with Cha for AC and saves, it would be restricted to AC and saves, no? Anywhere on the character record sheet that says Dex refers to Dex, but in those two places (AC and saves) you instead use Cha. Other places that say Dex (such as all those skills) you would still use your Dex, including feat prerequisites, # of opportunity attacks with Combat Reflexes, etc.

However, I'm just going off the poster's text...perhaps there is some descriptive text for that ability that clarifies an intent that would logically apply to the CMD as well, and was just not considered when writing it up. So if it applies to defense generically, that would justify CMD but not CMB, and not really the skills. I could certainly see that as a DM.

Shadow Lodge

Abraham spalding wrote:
Now that was in the playtest threads, so I won't say it's going to stay that way, but that was the last I had seen, and yes it is a good one.

Wow, you don't lose dex to being flat footed, and when you normally would lose your dex you don't. Not only that it belongs in the CMD. What would you recommend in the search engines to find this playtest thread. It is fairly important.


ShadowDax wrote:
Abraham spalding wrote:
Now that was in the playtest threads, so I won't say it's going to stay that way, but that was the last I had seen, and yes it is a good one.
Wow, you don't lose dex to being flat footed, and when you normally would lose your dex you don't. Not only that it belongs in the CMD. What would you recommend in the search engines to find this playtest thread. It is fairly important.

Um... Oracle Revelations I think... I'll be honest my search Fu here at piazo is fairly weak... usually I mention something and someone else follows up with a link a little bit later...

looks around sheepishly

Sovereign Court

The thread is HERE but there's no real answer by the powers that be about it. Still looking for the similar thread about the Duelist's Int bonus to AC where James Jacobs commented...

--Vrocket Science

Contributor

I've talked to Jason about this, and we're leaning toward a general rule of "if an ability lets you swap your Dex modifier for another ability score modifier to AC, that also affects your CMD." If we decided to do this after reviewing some examples, it'll be FAQ'd online and updated in the next printing of the book (whenever that is).


Lore Mystery wrote:
Sidestep Secret (Su): Your innate understanding of the universe has granted you preternatural reflexes and the uncanny ability to step out of danger at the very last second. Add your Charisma modifier (instead of your Dexterity modifier) to your Armor Class and all Reflex saving throws. Your armor’s maximum Dexterity bonus applies to your Charisma instead of your Dexterity.
King of Vrock wrote:

Would you also lose Chr to AC in the same way as you would lose Dex to AC,

i.e. would you not add in your Chr if you were caught Flat-Footed, Balancing, or Climbing?

The ability lets you add CHA to AC/Reflex Saves ¨instead of your DEX mod¨, i.e. REPLACING usage of DEX mod with CHA.

That means it should only work when you could normally be using your DEX mod (i.e. not Flat-Footed, etc), because if Sidestep Secret applied when DEX didn`t apply, that wouldn`t really be ´instead of your Dexterity modifier´ any more.
This ability DOES seem to bypass Armor Max DEX restriction, because you are now explicitly using your CHA modifier to AC (rather than using the value of the CHA mod AS your DEX modifier, which WOULD still be subject to limits of DEX mod).

What`s curious is comparing Sidestep Secret to the Nature Mystery´s VERY similar ability:

Quote:
Nature’s Whispers (Ex): You have become so attuned to the whispers of the natural world, from the croaking of frogs to the groaning of great boulders, that your surroundings constantly keep you preternaturally aware of danger. You may add your Charisma modifier, instead of your Dexterity modifier, to your Armor Class. Any condition that would cause you to lose your Dexterity modifier to your Armor Class instead causes you to lose your Charisma modifier to your Armor Class.

The difference being that Nature´s Whispers doesn`t apply to Reflex Saves, and has specific wording which says when you lose DEX mod to AC that you also lose the CHA to AC. Personally, I feel that my explanation still stands as to why Sidestep Secret should also be lost when Flat-Footed/etc, but you do have to ask: If it was deemed important enough to include this wording in Nature´s Whispers, why isn`t equivalent wording included in Sidestep Secret? I`m not really sure why ´innate understanding of the universe´ boosts your Reflex Saves but ´nature whispering warnings to you´ doesn`t, but that`s what the rules say.

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As to CMD (which unfortunately still doesn`t use Untyped AC bonuses¨per RAW), I think one COULD argue that the current RAW does support that Sidestep Secret/Nature´s Whispers would apply to CMD: Your ´Dexterity modifier to Armor Class´ is a Dodge Bonus (which applies to CMD), and simply allowing CHA instead (in the place) of DEX wouldn`t seem to change the typing... Though I don`t think that is an argument against clarifying the rules. This also reinforces that Side-Step Secret is lost when Flat-Footed, since ¨Any situation that denies you your Dexterity bonus also denies you dodge bonuses. ¨

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