| silverhair2008 |
I believe James mentioned it would be released when the first chapter went on sale, more commonly known as the date it hits the streets.
Just my 2 cp.
EDIT:
Kingmaker will have some source material in "Guide to the River Kingdoms," and there'll be a free "Player's Guide to Kingmaker" PDF once the AP launches.
James Jacobs
Creative Director
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Probably bit of a spoilering question but will PC's be "conquering" all of the River Kingdoms, or just The Stolen Lands? Was kind of under the impression they would be taking over all of them (not that they couldn't if they really want to).
Kingmaker is set only in the Stolen Lands, with a little bit of bleedover into Pitax. The PCs will be more or less taking control of...
...as much of the Stolen Lands as they can control, and also possibly conquering Pitax if things go well for them. They won't be going into other parts of the River Kingdoms at all; there's just no room in 6 adventures to cover that huge of a sandbox in the level of detail we want. Also, we LIKE having the River Kingdoms be a bunch of different kingdoms; they're not called the River Kingdom (singular) after all! Once Kingmaker's done, the PCs will rule a new kingdom along the northeast border of the River Kingdoms, and if they want to continue expanding and conquering the remaining River Kingdoms, that's something that'll have to take place after the AP is over.
James Jacobs
Creative Director
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The Stolen Lands plus Pitax would make the PC's the biggest off the River Kingdoms changing the balance of power in the region quite dramatically.
I can see lot's of(offscreen) Politics in this one.
That, combined with the fact that the PCs will be coming out of this AP as 18th level characters or so more or less ensures that there'll be some interesting ramifications if a group decides to keep playing after the end of Kingmaker. The last volume will include an extra article that covers this topic.
Jason Nelson
Contributor, RPG Superstar 2008 Top 4, Legendary Games
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I am so looking forward to this...still another 2 weeks or so to wait though..which gives me plenty off time to work my way through GttRK and work out reponses from various rulers.
Some of the events of Kingmaker #5 involve the PCs, having established themselves as rulers of the Stolen Lands, branching out and engaging with other rulers in the RKs. Early on in the AP, I would imagine the other RKs would look at the PCs as pretty much yet another band of yahoos with delusions of grandeur. Once they start having some success, that's when things start to get interesting...
Tessius
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Will the AP include a meeting of the River Kingdom leaders? The name of the group escapes me at the moment, but that sorta political intrigue style game is something you guys do well and could be very interesting.
Don't have the chronicles book with me but I want to say "Bandit Council."
James Jacobs
Creative Director
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Will the AP include a meeting of the River Kingdom leaders? The name of the group escapes me at the moment, but that sorta political intrigue style game is something you guys do well and could be very interesting.
It will not. Although this element MIGHT be mentioned in the "Continuing the Campaign" article that's going to appear in the last volume.
Sebastian
Bella Sara Charter Superscriber
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Sebastian wrote:Will the AP include a meeting of the River Kingdom leaders? The name of the group escapes me at the moment, but that sorta political intrigue style game is something you guys do well and could be very interesting.Don't have the chronicles book with me but I want to say "Bandit Council."
That sounds right...
Sebastian
Bella Sara Charter Superscriber
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Sebastian wrote:Will the AP include a meeting of the River Kingdom leaders? The name of the group escapes me at the moment, but that sorta political intrigue style game is something you guys do well and could be very interesting.It will not. Although this element MIGHT be mentioned in the "Continuing the Campaign" article that's going to appear in the last volume.
Will there be any other courtly intrigue type adventure? Mostly just curious - it's not a must have for me, but I always like to see what you guys can do with those types of games (e.g., the AoW adventure with the banquet of nasty foods).
James Jacobs
Creative Director
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James Jacobs wrote:Will there be any other courtly intrigue type adventure? Mostly just curious - it's not a must have for me, but I always like to see what you guys can do with those types of games (e.g., the AoW adventure with the banquet of nasty foods).Sebastian wrote:Will the AP include a meeting of the River Kingdom leaders? The name of the group escapes me at the moment, but that sorta political intrigue style game is something you guys do well and could be very interesting.It will not. Although this element MIGHT be mentioned in the "Continuing the Campaign" article that's going to appear in the last volume.
There's an element of this in the "Events" section of running a kingdom. And now and then there'll be similar events worked in to the plots of the adventures. There's going to be a big tournament too; that's probably as close as Kingmaker's going to get to the big court event. The majority of the campaign is concerned with exploration and questing and the like, though.
The way the kingdom building rules work, though, you can spend a LOT of time with them roleplaying out each phase. Or if that's not to your liking, it's also doable with a few quick rolls of the dice.
| Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
Tessius wrote:That sounds right...Sebastian wrote:Will the AP include a meeting of the River Kingdom leaders? The name of the group escapes me at the moment, but that sorta political intrigue style game is something you guys do well and could be very interesting.Don't have the chronicles book with me but I want to say "Bandit Council."
Outlaw Council, boys. Outlaw Council. ;-)
They gather in Daggermark, which is in the western part of the River Kingdoms. Meanwhile, the Stolen Lands (and the Kingmaker AP) takes place on the extreme eastern edge of the River Kingdoms. That doesn't mean you might not meet an agent or two of the Outlaw Council, though. :->
James Jacobs
Creative Director
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James Jacobs wrote:the PCs will be coming out of this AP as 18th level characters or soThat's great news. I was concerned about the continuing decrease of level ranges in Pathfinder.
The only Pathfinder to "decrease" level ranges was Council of Thieves, though. The others, IIRC, all had roughly the same levels, with the final adventure starting at 14th or 15th level.
In any event, and as I've said before... each Adventure Path will cover the levels it needs to cover to tell its story. We generally TRY to aim to have them finishing at 17th level or thereabouts, but sometimes the story has them ending sooner simply due to the way the authors construct the adventures and number of encounters.
But so far... and I'm just starting work on part 4 this week... we're still on schedule to cover 3 levels of experience per adventure. (note that also assumes you're giving out XP for exploration, completing quests, and building kingdoms, since those elements are just as important in Kingmaker as are the elements that see PCs killing and looting monsters.)
Mikaze
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Mikaze wrote:I could say... but I'm not sure if it's more fun to guess?Poring over the guide now. Hot diggity.
Trying to find out what "BP" means at the moment.
Bonus Points?
Beautiful People?
Bull Pills?
Benevolent Pylons?
Bug Punts?
Baked Peeps?
Burger Purveyors?
Boggard Pits?
Bralani Perverts?
Burnt Pavement?
Brick Parks?
Noticed that Kingdoms have an Alignment. Should be fun to see how parties hash out what their's will wind up being.
Oh man, Festivals. If I get to play this one I'm pushing for two yearly Mardi Gras analogues, minimum.
James Jacobs
Creative Director
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I take it that Tieflings in this AP would more likely be of a "Demonic" bloodline coming from the World Wound?
There's not much influence from the Worldwound in the Stolen Lands. So tieflings can be of any lineage they want.
And! Yeah, I guess I mentioned it already in some other post. BP = Build Points, the currency in which you build kingdoms, cities, and (come Pathfinder #35) armies.
| Charles Evans 25 |
Lord Fyre wrote:I take it that Tieflings in this AP would more likely be of a "Demonic" bloodline coming from the World Wound?There's not much influence from the Worldwound in the Stolen Lands. So tieflings can be of any lineage they want.
And! Yeah, I guess I mentioned it already in some other post. BP = Build Points, the currency in which you build kingdoms, cities, and (come Pathfinder #35) armies.
Hmm. Can you hire powerful outsiders, to support your armies, with Build Points? Get a high priest to call up an archon and offer it a lot of grain and timber to do whatever archons do with that sort of thing (provide emergency relief aid in disaster hit areas elsewhere?) in exchange for aforementioned archon providing assistance with bringing to justice assorted bad guy rulers in neighbouring realms?
(Obviously spending kingdom resources on hiring some puritanical, moralising, goody-goody archon might not go down too well with some of the ne'er do'wells who grudgingly pay the taxes however...)| Scipion del Ferro RPG Superstar 2011 Top 4 |
DarkKnightCuron wrote:I can imagine hiring other adventurers might also get mentioned as well...'Right then. Let's build a tavern first so we can attract some npc's with pc levels ...'
;p
That was like the first thing I heard people suggest. Also "let's hold lots of harvest festivals in the towns on the outskirts."
James Jacobs
Creative Director
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Hmm. Can you hire powerful outsiders, to support your armies, with Build Points? Get a high priest to call up an archon and offer it a lot of grain and timber to do whatever archons do with that sort of thing (provide emergency relief aid in disaster hit areas elsewhere?) in exchange for aforementioned archon providing assistance with bringing to justice assorted bad guy rulers in neighbouring realms?
(Obviously spending kingdom resources on hiring some puritanical, moralising, goody-goody archon might not go down too well with some of the ne'er do'wells who grudgingly pay the taxes however...)
Mass Combat rules aren't going to be out until Pathfinder #35 first of all. But you COULD put anything in charge of an army; all that matters is that their HD + their Cha mod is higher than the army's CR that they command, basically. And you'll need the commander's Charisma modifier handy. That's all you need to know about an army commander.
As for an entire ARMY of outsiders... you can do that too, but that could well get expensive fast.
As for an army of a bunch of, say, infantry men that also includes a powerful outsider... nope. The mass combat rules won't support mixed units like that; that's beyond the scope of these rules' simplicity. You COULD do an army of 1000 infantrymen and 1 powerful outsider as two different armies that fight side by side, though.
Kingdoms and cities use completely different rules than armies & mass combat. You could absolutely hire an outsider to fufill a leadership role, but since all a leadership role needs is a single ability score modifier, that's sort of a waste when a high-stat human can work just as well in that leadership role.
Hiring powerful outsiders to help with specific problems facing your nation will function normally, since if you want to get involved on a personal level, say, with defending your nation from a band of bandits, you use the normal rules to go on an adventure.