Arcane Armor Training / Mastery


Rules Questions

Grand Lodge

Can I get an official explanation why Arcane Armor Training and Arcane Armor Mastery requires a swift action? What was the reasoning behind this necessity? The only thing that I can think of was someone found a way to abuse this feat, though for he life of me, I cannot see how you would explain using an action to reduce spell failure...

Opinions are okay too, but honestly, I am looking for the developers' reasoning behind this rule.

Mahalo!

Sovereign Court

1 person marked this as a favorite.

If I had to fathom a guess, it's because getting rid of arcane spell failure is a pretty powerful thing to do.

I like it as a swift action, helps balance things out.

Grand Lodge

Morgen wrote:

If I had to fathom a guess, it's because getting rid of arcane spell failure is a pretty powerful thing to do.

I like it as a swift action, helps balance things out.

But what is the premise behind the swift action?

Grand Lodge

Aeshuura wrote:

Can I get an official explanation why Arcane Armor Training and Arcane Armor Mastery requires a swift action? What was the reasoning behind this necessity? The only thing that I can think of was someone found a way to abuse this feat, though for he life of me, I cannot see how you would explain using an action to reduce spell failure...

Opinions are okay too, but honestly, I am looking for the developers' reasoning behind this rule.

Mahalo!

I would hazard a guess as to make Armor Training and Armor Mastery optional feats as opposed to being "so good they must be taken" and you'd see every wizard in town sporting plate mail.

Also it makes you take one of several choices.

1. Be fully functional in armored arcane casting at the cost of your swift actions (unless using a nonsomatic spell or the still metamagic feat.)

2. Hedge your bets, wear the lightest mithril shirt you can fine and live with the fact that you will occasionally fizzle out your spells.

3. Take the traditional route of a mage and leave the up close fighting to the meat shields you either party with or summon.

Paizo's choice makes the feats balanced just enough so that all 3 of these are reasonable choices and that seems to be the aesthetic they're looking for.

Grand Lodge

Thanks for sharing!

I understand why they did it, but what I want to know is how do they (they being the game developers) explain the swift action portion.

What is the spellcaster doing that it requires an action?

I just hate not being able to explain it to my players when they ask.


I've always envisioned it as the spell caster simply taking extra care to make the somatic gestures. It's not that there is a swift action that the caster takes that neutralizes the acf, but rather that concentrating on the gestures slows down the process of casting and doesn't leave enough time to also make a swift action.

YMMV

Grand Lodge

Mynameisjake wrote:

I've always envisioned it as the spell caster simply taking extra care to make the somatic gestures. It's not that there is a swift action that the caster takes that neutralizes the acf, but rather that concentrating on the gestures slows down the process of casting and doesn't leave enough time to also make a swift action.

YMMV

That's a good one... Taking extra care when casting... I could buy that... I wonder if that is what the guys at Paizo had in mind?

Thanks NameisJake! Hahaha!

Scarab Sages

The orc charged Merik, its wild swing accompanied by a flick of spittle and a bestial warcry. Merik's chain shirt deflected the blow, and the orc cut short his yell in a gulp of surprise at seeing a spellcaster in armor.

"I can't stand the smell of orc," Merik quipped as he made ready a spell to deal with the raging cur. Striking a careful balance between keeping up his guard and performing arcane gestures, Merik adjusted his shirt of mail to free his up his shoulder for the final wave. The orc let forth a dying screech as the spell's firey energy consumed its life.


Monte Cook wrote this article which includes some comments about why in the heck he would write such a lemon of a feat as Toughness (+3 HP). The basic idea is that not all feats are designed to be included in a 20 level build.

Arcane armor training doesn't make a lot of sense if you're building a 20th level Wizard, but might make more sense if you know your game won't go beyond 10th level. I suspect the designers were looking for a way to make low-level caster less squishy without buffing high level casters (since high level wizards didn't really need buffing).

Grand Lodge

Tom Baumbach wrote:

The orc charged Merik, its wild swing accompanied by a flick of spittle and a bestial warcry. Merik's chain shirt deflected the blow, and the orc cut short his yell in a gulp of surprise at seeing a spellcaster in armor.

"I can't stand the smell of orc," Merik quipped as he made ready a spell to deal with the raging cur. Striking a careful balance between keeping up his guard and performing arcane gestures, Merik adjusted his shirt of mail to free his up his shoulder for the final wave. The orc let forth a dying screech as the spell's firey energy consumed its life.

I was thinking about that too... but I thought it would be reaching a little to assume that he was doing that every round that he was casting... Nice point though! Did you write that, or is that taken from an actual book?

Cool! Thanks!

Grand Lodge

Oblivious wrote:

Monte Cook wrote this article which includes some comments about why in the heck he would write such a lemon of a feat as Toughness (+3 HP). The basic idea is that not all feats are designed to be included in a 20 level build.

Arcane armor training doesn't make a lot of sense if you're building a 20th level Wizard, but might make more sense if you know your game won't go beyond 10th level. I suspect the designers were looking for a way to make low-level caster less squishy without buffing high level casters (since high level wizards didn't really need buffing).

Not quite the answer I was looking for, but thanks!


its great for the EK.

the witch should be able to use this feat right, right after taking a lvl in a melee class right?( or the light armor feat)

Grand Lodge

Steelfiredragon wrote:

its great for the EK.

the witch should be able to use this feat right, right after taking a lvl in a melee class right?( or the light armor feat)

I don't see why not...

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Arcane Armor Training / Mastery All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions