
![]() |

What would be the purpose of casting Awaken a second time? It gives text for the instance that this happens. Does an initial awake make it a servant, and a second make it completely free willed?
An awakened tree has characteristics as if it were an animated object, except that it gains the plant type and its Intelligence, Wisdom, and Charisma scores are each 3d6. An awakened plant gains the ability to move its limbs, roots, vines, creepers, and so forth, and it has senses similar to a human's.
An awakened animal gets 3d6 Intelligence, +1d3 Charisma, and +2 HD. Its type becomes magical beast (augmented animal). An awakened animal can't serve as an animal companion, familiar, or special mount.
An awakened tree or animal can speak one language that you know, plus one additional language that you know per point of Intelligence bonus (if any). This spell does not function on an animal or plant with an Intelligence greater than 2.

![]() |
I wonder... You could probably use this as a background point for a upright walking animal like those in the novel Redwall! I shall try to convince my GM/girlfriend that I should be permitted to do this is in the next game!
Awaken does not change the physical characteristics of the animal. So a quadrapedal dog would still be walking on 4 legs and lack opposable thumbs. He would however be a very smart dog able to take on class levels such as ranger. And he would be smart enough to make the best use of what nature gave him physicalwise.
You want to go the furry route, you'll need a bit more than just the Awaken spell to justify it.

Ezh Darkstrider |

Just a thought....
Maybe instead of the Anthropomorphic template, you could start as a Rakshasa...
Maybe a 'Fallen Rakshas'... somehow born goodly-aligned... {With multitudes of built-in kill-you-on-site enemies}
Gives you many options physically, and some cool powers... Obviously only if it's world- and power-level-appropriate.
... Just a thought
Of course... not very Redwall-like, but...