
Raven34 |
you walk into the tavern and it momentarily goes silent
some people get up and leave, looking worried
you see that the tavern is fairly quite at the Moment
there are a few people sitting on the large tables eating, they look like tough mercenary types
there are two waitresses and a barman
what do you want to do?
who do you want to talk to?
the room is 15ft high and made with stone
(ooc any questions about the tavern)

Miu Rilynghym |

sorry, I'm still here! Forgot to tell I was gone for the weekend.
Miu's hands are ready to bring out her morningstar and teach those imbeciles a lesson but she hesitates.
She carefully signals to Charlyl and the rest:
"Wait for now. Let's see how this works out if we try to deceive them."
Perception check 1d20 + 9 ⇒ (10) + 9 = 19

Raven34 |
a figure suddenly appears next to charlyl it is a humam figure, lightly armoured, he attacks him with a short sword (he has one in each hand) and seems suprised when Charlyl dodges the blow
at the same time you here an order to attack and lots of mercenaries start running in
also the ones sitting get up
you see a human (w1)with 4 duplicates step in
L1 seems to be a bigger tougher version of the mercanaries
he and three others move very fast
this is the suprise round over
so its inaitive next

Charlyl Rilynghym |

Charlyl's instincts takes over as he duck to avoid getting his head chopped off. In one fluid motion, he tries to propel himself through his attacker's legs (to S47), drawing his weapon as he goes. (move action to get up, another move action to acrobatics, drawing weapon as part of move action).
acrobatics check: 1d20 + 16 ⇒ (13) + 16 = 29

Raven34 |
hiya!
i am struggling with keeping two games running (too much RL pressures) so i am stopping my other game, i have invited the other players to join us if they are interested. (they can possibly come in after this fight) two of the players are the same anyway
I will continue with this game on Monday (earlier if i have time)