New Items in APG?


Advanced Player's Guide Playtest General Discussion


I am curious as to the addition of any equipment in the APG; weapons, mundane items, alchemical and pseudomagic items or even new magic items.

My favorite 3.0 book was the Arms and Equipment Guide, which was rife with minutiae like rust cubes, springball nets, vehicles and new weapons. I also loved the item entries in many 3.5 books such as Complete Scoundrel. While I can't predict or command the team, I would love to know if such material is being considered for this or future books.


Warlord255 wrote:

I am curious as to the addition of any equipment in the APG; weapons, mundane items, alchemical and pseudomagic items or even new magic items.

My favorite 3.0 book was the Arms and Equipment Guide, which was rife with minutiae like rust cubes, springball nets, vehicles and new weapons. I also loved the item entries in many 3.5 books such as Complete Scoundrel. While I can't predict or command the team, I would love to know if such material is being considered for this or future books.

I am confident their will be, there is even talk of improving items, that gain power as you level up. But you will most certainly like This


Well blow me down. That sure helps, don't it!


I hope it has info on firearms and feats for them.

Contributor, RPG Superstar 2008 Top 16

Warlord255 wrote:

I am curious as to the addition of any equipment in the APG; weapons, mundane items, alchemical and pseudomagic items or even new magic items.

Considering the freelance assignment I've been working on this last little while I think it's safe to say the magic eight ball reads "prospects look good"... :)

(at least for three of the five areas you mention)

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