Order of the Dragon + Order of the Vulture (split / rewrite)


Round 1: Cavalier and Oracle


The order of the Dragon is another thing that doesn't entirely fit it's theme IMO.

This order contains abilities that don't fit the Draconic theme at all. Dragons are embodiments of pride, confidence, anger and destructiveness. They certainly don't have the need to steal the glory from someone else and they don't loose confidence after suffering minor setbacks. On the other hand I think that all the abilities should go to waste.

So let's have a look at this

Order of the Dragon
A cavalier who belongs to this order serves only himself, working to further his own aims and increase his own prestige. Cavaliers of this order tend to be selfish and concerned only with personal goals and objectives.
Edicts: The cavalier must keep his own interests and aims above those of all others. He must always accept payment when it is due, rewards when earned, and an even share of loot. The cavalier must take every opportunity to increase his own stature, prestige, and power.
Challenge: Whenever an order of the dragon cavalier is hit by the target of his challenge, he receives a +1 morale bonus on his next melee damage roll made against the target of his challenge. This bonus increases by +1 for every four levels the cavalier possesses.
Skills: An order of the dragon cavalier adds Appraise (Int) and Perform (Cha) to his list of class skills. In addition, an order of the dragon cavalier adds his Charisma modifier to the DC on attempts to demoralize him through Intimidate (in addition to his Wisdom modifier, as normal).
Order Abilities: A cavalier that belongs to the order of the dragon gains the following abilities as he increases in level.
Battlecry (Ex): At 2nd level, the cavalier can spend a standard action to let his enemies know, that his wrath is upon them. He can then make an Intimidate check to demoralize each enemy within 30 feet. The cavalier receives a +2 morale bonus on melee attack rolls made against targets demoralized in this way. Once a creature has been the target of this ability, it is immune to its effects for 24 hours.
Punishment (Ex): At 8th level, the cavalier can punish any creature who dares to ignore his challenge. Whenever a creature challanged by the cavalier attacks a target other than the cavalier, he can make an attack of opportunity against the creature.
Moment of Triumph (Ex): At 15th level, the cavalier can, as a free action, declare a moment of triumph. For 1 round, the cavalier receives a competence bonus equal to his Charisma modifier on all ability checks, attack rolls, damage rolls, saving throws, and skill checks. This bonus is also added to his AC. In addition, any critical threats he makes are automatically confirmed. The cavalier can use this ability once per day.

Order of the Vulture
Some would say that the Order of the Vulture is a gathering of underdogs, but those who have ever crossed paths with them know better. Knights of the order seek profit in all things and rarely pass an opportunity. They rarely care for appearance and other people’s thoughts unless it suits their needs and most of the time they enjoy being underestimated.
Edicts: The cavalier must never pass an opportunity to gain an advantage and seek to gain from every situation. He must hold his life in highest esteem and always seek to survive, even at the expense of the others.
Challenge: A cavalier devoted to the order of the vulture receives a +1 bonus to all damage rolls against the target of his challenge for every ally adjecent to the target of his challenge.
Skills: An order of the vulture cavalier adds Escape Artist (Dex) and Disguise (Cha) to his list of class skills. In addition, an order of the vulture cavalier aids 1/2 his cavalier level to Escape Artist checks made to escape any condition that directly threatens his life .
Order Abilities: A cavalier that belongs to the order of the vulture gains the following abilities as he increases in level.
No Escape (Ex): At 2nd level , when a target of order of the vulture cavaier’s challenge attepts to move the cavalier can make an attack of opportunity against it. This applies to 5 ft steps, withdraw and any other form of movement that normally doesn’t provoke an attack of opportunity.
Steal Glory (Ex): At 8th level, the cavalier can steal the glory from another creature’s successful strike. Whenever a creature, other than the cavalier, scores a critical hit against a target that the cavalier is threatening, he can make an attack of opportunity against the same target.
Convenient Challenge (Ex): At 15th level, the cavalier can, as a free action, chase the target of his challenge the originál target of the challenge must be still alive hen the change occurs. The cavalier can use this ability once per day.

Community / Forums / Archive / Pathfinder / Playtests & Prerelease Discussions / Advanced Player's Guide Playtest / Round 1: Cavalier and Oracle / Order of the Dragon + Order of the Vulture (split / rewrite) All Messageboards
Recent threads in Round 1: Cavalier and Oracle
A Cavalier's Oaths