| John Pettit |
On page 38 of Bastards of Erebus, before "Pawn of Mammon", there is talk of a reference to the bell tower "See area 4".
Later on, on page 46, under "During Combat" for Palaveen, there is talk of a reference to a hell dog in "area 16".
What is this about? I can't find anything that refers to numerical areas on any map (there is only one map I see of the underground secret lair, all of which is numbered G#.
Where is area 16 with the hell dog?
Where is area 4 of the bell tower?
Thanks.
Purple Dragon Knight
|
Helldogs are right after the entrance of the big underground dungeon, right after the crypt guarded by the tiefling sorcerer (in the big room that has a secret door leading to the final room).
Bell tower is in the abandoned temple of Erastil (where the dungeon entrance is). The bell tower is guarded by a dog, and if the PCs are stealthy, a tiefling thug should still be in the bell tower. If the PCs are not stealthy, the tiefling thug spots them, climbs down from the bell tower, and warns the tieflings in the main temple, then they all go downstairs to where the tiefling sorcerer (Oswego sp?) is to mount a massive defense. I think the tiefling thugs leave the dog behind to guard the temple doors so they can know exactly when the PCs have arrived (i.e. the guard dog will bark like crazy as soon as they come in, so all the tieflings downstairs can ready actions at that point...)
| John Pettit |
Well I had read the bell tower segment and the area where the hell dogs were in the underground. Those are both described and labeled clearly in the book.
However, the text refers to numerical areas that aren't even matching the number following "G" on the underground map (i.e. G4 is where the Hell Dogs are, B1-3 is the bell tower's reference number on the map).
My point was that the reader is directed to "Area 16" for the hell dogs and "Area 4" for the bell tower. Neither one is referred correctly. I was wondering if Area 4 and 16 were referred to another map in another book or somewhere else I'm not finding?
It could have just been 2 typos during pre-production where the areas weren't labeled G4 and B1.
If they aren't typos, how could Dalaveen bring the hell dogs in from G4? He'd have to take the time to open the secret door to let them in? Calling to them through mortared walls would be impossible.
So I thought the text was referring to somewhere else where more hell dogs were.
Purple Dragon Knight
|
If they aren't typos, how could Dalaveen bring the hell dogs in from G4? He'd have to take the time to open the secret door to let them in? Calling to them through mortared walls would be impossible.
Bingo. Move action to open secret door. Free action to call them over. Palaveen still has a standard to do some self buffing or do Command Undead on the wolf skeletons before opening the door to G10 and joining the fray.
| John Pettit |
There are many mistakes in the text, which is quite disappointing. It also mentions areas D1b (page 41) and D1a (page 43) but these are not noted on any map.
That was the other typo I was going to bring up, but I couldn't remember where I saw that. It sounded like D1a was an attic? Because I think it read how food was "dropped" down from a hole above... which is kind of moot.
Oh well, I love the adventure and the lay out. But the typos just threw me off.
| encorus |
Oh well, I love the adventure and the lay out. But the typos just threw me off.
Same here. I really hope that future adventures will be better proofread. It's obvious that the adventure was rushed out.
By the way area G8 is also missing from the map, but easy to locate from the text.
CapeCodRPGer
|
My only gripe is I wish Paizo put what buildings went to what outlines on the main map. You have to look back to the main text for them. A couple are clear, the temple and the rectangle building. But the other 3 all have the same shape and size. If they were clearer on the map it would make things easier.
| Sean K Reynolds Contributor |
From my map:
G5 leads to D (shoemaker)
G6 leads to C (carpenter)
G7 leads to E (tailor)
G9 leads to F (woodcarver)
Because of the way Pathfinder labels maps, the tags had to be changed around (I had labeled the outbuildings A, B, C, and D, but A-prefix tags already went to the sewer maps). That's probably part of why the final map isn't as clear as it could be.
| Dru Lee Parsec |
I have to say I was also confused by the map. It wasn't obvious which 2x2 house went with which 2x2 dotted line on the map. I was able to figure out from the text which house was G6 G7 or G9 (no G8?) but a map shouldn't make the layout more confusing.
But post like this really help with that confusion. Thank you for the information.