Errata: Half-Elves & Favored Class bonus


Rules Questions


Take this entry:

Core Rulebook, Page 24, First Printing wrote:
Multitalented: Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes. See Chapter 3 for more information about favored classes.

And then compare it to the entry:

Core Rulebook, Page 31, First Printing wrote:
Whenever a character gains a level in his favored class, he receives either +1 hit point or +1 skill rank.

Is the first quote just a confusing excerpt of the 2nd, or is it in conjunction with the 2nd in that you get to choose twice per level you gained a level in a favored class?

i.e. Do you get +1 to hit points or +1 to a skill point, or do you get to place +1 into one of them twice?

Ugh, just describing it is confusing me.

Paizo Employee Creative Director

When you take a level of a favored class, you get 1 point. That point can either be a hit point or a skill rank.

Half elves have two favored classes.

That's about as simple as I can think to state these rules, which are in fact DIFFERENT rules.


James Jacobs wrote:

When you take a level of a favored class, you get 1 point. That point can either be a hit point or a skill rank.

Half elves have two favored classes.

That's about as simple as I can think to state these rules, which are in fact DIFFERENT rules.

So just to make it crystal clear, what you're saying is that you could have completely replaced the Multitalented section with "Half-elves are granted one additional favored class at first level. See Chapter 3 for more information about favored classes." ?

Paizo Employee Creative Director

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Laramon wrote:
So just to make it crystal clear, what you're saying is that you could have completely replaced the Multitalented section with "Half-elves are granted one additional favored class at first level. See Chapter 3 for more information about favored classes." ?

Correct.

The Exchange Owner - D20 Hobbies

James Jacobs wrote:
Correct.

And to be clear, this means that at no point when taking a level would the Half-Elf get 2 points for any particular class.

But a 10 Fighter/10 Monk Half-Elf would have gotten total 20 points to be spread between hps or skills.


Doesen´t the choise you make for the point at 1st lvl stick?
I mean if you choose a hp when taking 1st lvl of fighter, you get a hp every time you take a lvl of fighter. You can´t change your choise on later levels..


as far as I know you make the pick every level, so ya could go HP one and Skill point the next


so... that line in Favored Class on pg. 31 in the Core Rulebook: "....cannot be changed once made for a particular level." means you can choose differently for the next level?
Just trying to be clear...


what that means is say at 3rd level I take a skill point, then at 4th I take a hp..once I gain 5th I can not go back and change say my 3rd level skill point into a hp. Once you make that call for that level it's for good. But the level after you still have the option you just can not go back and re-arrange spent points is all

Grand Lodge

Yes, that is correct. Once you decide to gain an extra hit point for that level, you cannot go back and exchange that hit point for a skill point. I'm not sure why this is called out, since to my knowledge PF doesn't use a retraining option for skills or the like.


TriOmegaZero wrote:
Yes, that is correct. Once you decide to gain an extra hit point for that level, you cannot go back and exchange that hit point for a skill point. I'm not sure why this is called out, since to my knowledge PF doesn't use a retraining option for skills or the like.

There is no retraining and there s no unleveling in PF.

PRPG p. 31 wrote:


The choice of favored class cannot be changed
once the character is created, and the choice of gaining a
hit point or a skill rank each time a character gains a level
(including his first level) cannot be changed once made
for a particular level.

I think it has been called out because it was intended that the player choses which class is the favored class as well as if it will give bonus hp or skill ranks at character creation.

To avoid mixups my players get their initial choice each time they level up.

However, a half-elf could in principle chose diferent bonuses for each favored class.

Grand Lodge

The Grandfather wrote:
I think it has been called out because it was intended that the player choses which class is the favored class as well as if it will give bonus hp or skill ranks at character creation.

If that were the case it would state 'for a particular class' rather than 'for a particular level'.


TriOmegaZero wrote:
The Grandfather wrote:
I think it has been called out because it was intended that the player choses which class is the favored class as well as if it will give bonus hp or skill ranks at character creation.
If that were the case it would state 'for a particular class' rather than 'for a particular level'.

I agree that the rule is very poorly formulated. It is why I stress that this is how I have chosen to interpret the intent of the rule. The way we apply the rule it becomes much easier to calculate total skill ranks and hp when going through a character sheet.


seekerofshadowlight wrote:
what that means is say at 3rd level I take a skill point, then at 4th I take a hp..once I gain 5th I can not go back and change say my 3rd level skill point into a hp. Once you make that call for that level it's for good. But the level after you still have the option you just can not go back and re-arrange spent points is all

Uh,

I don't think that is what it means. What it means is, once you have picked what is your favored class, you can't change it. That is, I pick Fighter at 1st level, it stays Fighter from then on. I can choose every time I level as a fighter whether to get a HP or a Skill point, but I can't decide at level 7 to make it wizard because I want to go eldritch knight now when I didn't want to originally.

As to not going back and changing your choice at a given level, that's not allowed because you can't change what you did anyway. There's no need to call that out explicitely, just like it doesn't say 'You can't rearrange your skillpoints every time tyou level'.

The Exchange Owner - D20 Hobbies

Sigz wrote:

so... that line in Favored Class on pg. 31 in the Core Rulebook: "....cannot be changed once made for a particular level." means you can choose differently for the next level?

Just trying to be clear...

Yes

RPG Superstar 2010 Top 32

The Grandfather wrote:
There is no retraining and there s no unleveling in PF.

Except insofar as PF is compatible with the rules from PHB2 on retraining.

Liberty's Edge

A Man In Black wrote:
The Grandfather wrote:
There is no retraining and there s no unleveling in PF.
Except insofar as PF is compatible with the rules from PHB2 on retraining.

Actually, PF has retraining rules built-in, at least for the fighter and their bonus feats.

Grand Lodge

Callarek wrote:


Actually, PF has retraining rules built-in, at least for the fighter and their bonus feats.

I hadn't read that part, thanks for pointing it out.


Callarek wrote:
A Man In Black wrote:
The Grandfather wrote:
There is no retraining and there s no unleveling in PF.
Except insofar as PF is compatible with the rules from PHB2 on retraining.
Actually, PF has retraining rules built-in, at least for the fighter and their bonus feats.

As far as I am concerned retraining is the concept described in the 3.5 PHB2.

In the sense you mention it is also available to bards and sorcerers, but that is besides the point.

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