
SenahBirdR |

We have a dagger using Rogue in our group that often throws daggers. Next session we intend to convert him over to Unchained Rogue. With his 18 dexterity and no strength he will suddenly find himself an effective TWF dagger fighter. However Rogue's Finesse only applies in melee. Personally I could see it reasonably working well on thrown weapons, perhaps only within 30'? What do other people think? Are there combinations that could make Dexterity to thrown weapon damage overly good?

James F.D. Graham RPG Superstar 2009 Top 8 |

Hmmm,
How about making it a rogue talent?
Pinpoint Aim (Ex)
Prerequisites: Dex 13, Finesse Training class feature
Benefit: A rogue with this talent may select thrown weapons with her finesse training ability.The weapon must still be light and the benefit is only gained on ranged attacks made within 30 feet. If the weapon can be both used in melee and thrown, the rogue only needs to select it once with finesse training.Normal: Only melee weapons can be used with finesse training.
Ok, that's my first draft/gut reaction. There may be some gaping loopholes I haven't seen but it's a starting point.
I think it's a good idea, and I plan on using it myself.
Hope this helps.