
Lamorake |

I was wondering about adding the Turn Undead feat as a requirement, but was curious about how the Conversion document read on the subject of converting feats for this type of issue:
Conversion Quote:
"If the feat relies on the turn undead mechanics, it now relies on the channel energy mechanics. Those that specifically deal with causing undead to flee or fall under the character's command should have Turn Undead or Command Undead added as a prerequisite."
Exalted Turning from BoED has nothing to do with causing undead to flee, but instead seems to add to the mechanics, IE add 3d6 dmg... wasn't sure, though. Thanks for the input! :)

Krigare |

You might think about having the feat either boost the DC, or instead, maybe add Cha to every damage die. First seems a bit wimpy, latter might a bit overpowered. But either way, its an exalted feat designed to let the holier than thou type really put a hurting on undead...why not let it be spiffy like that, as long as the restrictions and such for the feats are maintained.