Know of any werewolf adventures?


3.5/d20/OGL

Sovereign Court

Does anyone know of any werewolf adventures that might be floating around out there? I want to run one. I have so many adventures that I couldn't possibly run them all, but recently I've noticed that I can't recall a single one that focuses on werewolves. It seems to be something that is missing from the game. D&D/Pathfinder NEEDS a werewolf adventure!

Sovereign Court

Zootcat wrote:
Does anyone know of any werewolf adventures that might be floating around out there? I want to run one. I have so many adventures that I couldn't possibly run them all, but recently I've noticed that I can't recall a single one that focuses on werewolves. It seems to be something that is missing from the game. D&D/Pathfinder NEEDS a werewolf adventure!

There was a 2e adventure where the PCs are all infected and have to escape a city by carrying a cargo of silver weapons destined to go to the local inquisition. I don't recall the name right now.

RPG Superstar 2011 Top 32

Zootcat wrote:
Does anyone know of any werewolf adventures that might be floating around out there? I want to run one. I have so many adventures that I couldn't possibly run them all, but recently I've noticed that I can't recall a single one that focuses on werewolves. It seems to be something that is missing from the game. D&D/Pathfinder NEEDS a werewolf adventure!

I found the following on my shelves. As to how available it is ::shrug::

Dark of the Moon, Ravenloft, TSR9419, ISBN 1-56076-688-3

I'd swear there are more, but that's the only one that jumps out as definitely being werewolves.

Grand Lodge

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Let me point you to this thread...

We talked about werewolf resources (i.e. sourcebooks)for D&D/d20/OGL (may have even referenced an adventure or two I think)...

-That One Digitalelf Fellow-


Adventures with werewolves from Dungeon Magazine:

Nine-tenths of the law (dungeon 26)
The beast within (dungeon 65)
Armistice (dungeon 84)

There are also several adventures with wolfweres, jackalweres and sea wolves, if you want them.

Sovereign Court Contributor

Luna eladrin wrote:

Adventures with werewolves from Dungeon Magazine:

Nine-tenths of the law (dungeon 26)
The beast within (dungeon 65)
Armistice (dungeon 84)

There are also several adventures with wolfweres, jackalweres and sea wolves, if you want them.

Ask Sean Reynolds. He wrote an entire lycanthropy book that rocks. Curse of the Moon, I think its called. Also I playtested an adventure he developed for it 1 or 2 GenCons ago.

Sovereign Court

Gamer Girrl wrote:

I found the following on my shelves. As to how available it is ::shrug::

Dark of the Moon, Ravenloft, TSR9419, ISBN 1-56076-688-3

I'd swear there are more, but that's the only one that jumps out as definitely being werewolves.

Dark of the Moon ROCKSSSSS !!!!

How could I ever forget it ?

the adventure I had in mind was however, Moonlight Madness !


Any of the following should work with minimal conversion:

Spoiler:

Dungeon - 053 - Serenade Before Supper, A - The Wayfarer’s Rest Inn and Tavern is a lonely but welcome establishment situated alone in the middle of a deep wood. The proprietors are former adventurers and quite friendly folk ... at least they were until they became dinner for the current “owners”, who are still happy to take in “guests”.
Dungeon - 055 - Sea Wolf, The - Passengers aboard the stern-wheeler “Sea Wolf” are turning up dead. The attacks are savage and bloody, and the killer must be found.
Dungeon - 065 - Beast Within, The - Aid a hermit-priest who has been infected with lycanthropy by a werewolf.
Dungeon - 066 - Avenging Murik - Help dwarves defeat a giant and avenge kin, but perhaps learn that one dwarf is a werebadger and has tricked the surviving brother into attacking a good giant to plunder his treasure.
Dungeon - 090 - Oblivian - Werewolf Cleric of Malar.
Dungeon - 129 - Twisted Run, The - A Chosen of Malar gathers a force of “blacktooth” lycanthropes, insane and poison-infected were-creatures capable of almost instantaneously passing along their affliction, and overtaken a dwarven outpost. Destroy the pack before their attacks spread to more populated regions and unleash an epidemic of lycanthropy.
Dungeon - 131 - Beasts of Aulbesmil, The - The local miller has become a wererat and is responsible for a recent series of unsolved murders around the remove village.
Gazetteer - RR-2-II - Book of Crypts: Blood in Moondale - Volunteer to join a “brute-squad” to hunt werewolves ravaging the countryside, only to lead that your trusted leader is himself a true lycanthrope.
Module - SJA-4 - Under the Dark Fist - Fight an alien ship and stumble upon the plans of the ancient and re-arisen Vodoni Empire to wage a greater war of conquest across the Known Spheres, lead by their Werewolf Stormtroopers.

Certainly there are more that should convert with ease, but I don't have time to hunt them down at the moment.

HTH,

Rez


my dm just added one into our adventour. called moonlight madness. dont know where he got it

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