Other Domains mixed into Pathfinder


General Discussion (Prerelease)

Grand Lodge

Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

First, I cannot wait for the Pathfinder RPG.

That being said, what I'm unsure about is what to do with domains that don't get carried over. For example if a Deity from source X has domains that don't line up with anything in the PF RPG, what is to be done? Recommendations?

1. Do nothing, you just get the bonus domain spell each day like in 3.5 D&D.

2. Suck it up, just pick the 2 closest PAthfinder domains.

3. ??


I'd recommend that you wait and see how the final release of Pathfinder RPG handles domains. If I recall correctly, I read that domains will more closely resemble 3.5 edition style, and if that's the case, converting domains from other sources ought to be pretty simple.

Shadow Lodge

That is my understanding as well, though not exactly like 3.5.

Dark Archive

So far, the only Domains that exist in Golarion that haven't been officially 'Pathfinderized' are Scalykind and Void.

I've got unofficial versions here.

There's also a post somewhere on these forums that has Pathfinderized versions of the various Domains from the Book of Fiends (handy for those Clerics of Haagenti or Socothbenoth, if you want to swap out one of their 'official' domains for one designed for them).

Edit: (found em!)
Book of Fiends Domains.


More stuff around there:

Pathfinderized Domains


TIME DOMAIN
CL Ability
1st Hustle (Su): You can touch a creature as a standard action and grant it a +10 enhancement bonus to speed for a number of rounds equal to your caster level. A creature can benefit from you hustle only once per day.
2nd True Strike (Sp): You can cast true strike 1/day per two caster levels you possess.
4th Gentle Repose (Sp): You can cast gentle repose 1/day.
8th Acceleration (Su): You can act as though affected by the haste spell for a number of rounds equal to your caster level per day. These rounds do not need to be consecutive.
12th Freedom of Movement (Sp): You can cast freedom of movement 3/day.
16th Moment of Prescience (Sp): You can cast moment of prescience 1/day.
20th Time Stop(Sp): You can cast time stop 1/day.

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