Arcane Bond


Magic Items


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

I have no problem with Arcane Bond. I do have a few questions/clarifications.

I am assuming that the item detects as a magical item.

I am assuming that it detects as a magic item even when it is not in the hands of its "owner".

I am assuming that it would lose it's magic if the "owner" created a new arcane bond. (Rogue steals the arcane bond, then knows when the spellcaster has created a new one when the old one loses it's magic).

I am assuming that an arcane bond loses it's magic when the caster dies. This one is tricky, as you have to allow for raising and such. I am thinking of saying it stays magical until all raising possibilities have elapsed, or DM decision, or the player says that they do not want their char raised.

So, what about a lich? It is dead, will not be raised (well, it hopes not), but its arcane bond should work.....

Could there be clarifications for this?

If there are, and I have missed them, could someone please point me in the right direction?

Contributor

I know that somewhere there's an "add an extra familiar" feat.

Pathfinder should have an "add an extra arcane bond" feat for wizards who want to start with both the ring and the cat, or a pair of rings or a pair of cats.

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