Trapfinding


Skills and Feats


Hi!

I come with another suggestion. My experience with d20 and pathfinder have persuaded me that trapfinding should be a feat. I like the concept of classic as "generic templates" and I hate stereotypes. Should every rogue be a trapfinder? Even a rogue diplomat? a rogue that lives by pick-pocketing? a rogue assassin?

So, I'd be glad that every characters with ranks in the right skill could be able to find traps, like a character with the track feat and survival skill was able to find difficult tracks in 3.x

Anyway, I also think that trapfinding should be inserted in the rogue powers list/bonus feats.

Thanks.

The Exchange

Hayden wrote:

Hi!

I come with another suggestion. My experience with d20 and pathfinder have persuaded me that trapfinding should be a feat. I like the concept of classic as "generic templates" and I hate stereotypes. Should every rogue be a trapfinder? Even a rogue diplomat? a rogue that lives by pick-pocketing? a rogue assassin?

So, I'd be glad that every characters with ranks in the right skill could be able to find traps, like a character with the track feat and survival skill was able to find difficult tracks in 3.x

Anyway, I also think that trapfinding should be inserted in the rogue powers list/bonus feats.

Thanks.

trapfinding should be a feat that allows a free perception check to notice a upcoming trap (so you dont have the rogue spending minutes checking every 5 foot square as they go along) id say within 10 feat


Good point! It's pointless and boring exploring every damned square of the last dungeon's corridor...


Thirded! And let's drop the "only people with trapfinding can search for traps". Nobody needs a special ability to make a spot check against a monster with a +10 Hide bonus, so I don't see why anyone should need a special ability attempt to find any trap.

TS


I dont like the idea of everyone being able to find traps.
But more than one class having it and the way it works should be evaluated.

I still say rangers and rogues should have it, can't see clerics finding traps with out a spell.


No Feat!

Make it a skill! No! Better yet: Make it part of Perception and Disable Device! In other words: If you roll high enough, you can find traps of any DC, and disarm them, too. I could go with something like that you need to be trained to go beyond a certain DC, but other than that skills should be skills. They shouldn't be class features in disguise. If it's a skill, everyone can do it if he just trains!

Rogues would get trapfinding, the class feature that grants an automatic check whenever you're within 5' of a trap or its trigger - just like elves and secret doors.

Pendagast wrote:
I dont like the idea of everyone being able to find traps.

Me neither. That's why I require a skill roll. That way, only those with good perception will find those traps reliably (or those with sufficient perception and luck).

But having an epic-level monk with a killion ranks of perception and a wisdom score that looks a lot like my cell-phone number - a monk who can spot a fly on Mars while standing on Venus and tell you its gender - being unable to make a to him laughably easy perception check because he's not a rogue just doesn't work.


KaeYoss wrote:

No Feat!

Make it a skill! No! Better yet: Make it part of Perception and Disable Device! In other words: If you roll high enough, you can find traps of any DC, and disarm them, too. I could go with something like that you need to be trained to go beyond a certain DC, but other than that skills should be skills. They shouldn't be class features in disguise. If it's a skill, everyone can do it if he just trains!

Rogues would get trapfinding, the class feature that grants an automatic check whenever you're within 5' of a trap or its trigger - just like elves and secret doors.

Pendagast wrote:
I dont like the idea of everyone being able to find traps.

Me neither. That's why I require a skill roll. That way, only those with good perception will find those traps reliably (or those with sufficient perception and luck).

But having an epic-level monk with a killion ranks of perception and a wisdom score that looks a lot like my cell-phone number - a monk who can spot a fly on Mars while standing on Venus and tell you its gender - being unable to make a to him laughably easy perception check because he's not a rogue just doesn't work.

Now that I think of it, 1e Monks got ALOT of thief abilites, what ever happened to that?

I dont mind monks and trap finding, it makes sense too,but paladins? Fighters, barabarians, wizards?
No.
Bards maybe too.

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