[SKILLS] Perception and traps


Skills and Feats

The Exchange RPG Superstar 2009 Top 8

I'm a bit confused about the splitting of reactive and active perception checks as they relate to traps.

If a character is using a move action to search for traps (active), and rolls a 20, they might avoid triggering a dart trap, right?

If the character is not using a move action to search for traps but is walking normally, would they be entitled to a perception check to find the same trap and what would be the benefits of making that check?

The Exchange RPG Superstar 2009 Top 8

Nobody? Was it a dumb question?

I'm just confused about when an active (move action) perception check is required and when a reactive perception check is required to find a trap. P. 308 mentions that an active perception check is required to detect covered pits but none of the other perception checks seem to say.

Community / Forums / Archive / Pathfinder / Playtests & Prerelease Discussions / Pathfinder Roleplaying Game / Design Forums / Skills and Feats / [SKILLS] Perception and traps All Messageboards
Recent threads in Skills and Feats