| Eric Mason 37 |
One of the things I think is cool are the iconic characters of the fantasy genre. I am curious to see how well they can be constructed with Pathfinder RPG. Are they any good? Do they stack up well against the specialty builds that are designed purely with the rules in mind rather than the icons?
I would like to see what people think an iconic dwarf fighter build would look like. (I.e. A dwarf in heavy armour, shield, and wielding an axe.) And also make it effective. Do you have to stray into the 3.x feats to get the feel and functionality you need?
Let's assume a 20 pt buy is used, and let's see those dwarves :)
(If people are interested in this, it would be neat to do threads for other iconic characters too.)
Example of a 20 pt Iconic Dwarf Fighter
Str 17
Dex 12
Con 16
Int 10
Wis 12
Cha 8
All stat bonuses from levels to strength
Weapon Training (Axes, Close, Hammers, Crossbows)
Favoured Class bonus is taken as an extra skill point per level
Level 1
Feats: Combat Reflexes, Shall Not Pass
Skills: Profession Miner (1), Knowledge Dungeoneering (1), Knowlege Engineering (1)
Level 2
Feat: Weapon Focus Dwarven War Axe (DWA)
Skills: Intimidate (1), Knowledge Dungeoneering (2), Knowlege Engineering (2)
Level 3
Feat: Shield Focus
Skills: Climb (1), Knowledge Dungeoneering (3), Knowlege Engineering (3)
Level 4
Feat: Weapon Specialization DWA
Skills: Intimidate (2), Knowledge Dungeoneering (4), Knowlege Engineering (4)
Level 5
Feat: Shield Mastery
Skills: Appraise (1), Knowledge Dungeoneering (5), Knowlege Engineering (5)
Level 6
Feat: Improved Shield Bash
Skills: Intimidate (3), Knowledge Dungeoneering (6), Knowlege Engineering (6)
Level 7
Feat: Shield Charge (Complete Warrior, smashing into people with his shield as he charges in seems appropriate, but two weapon fighting with the shield does not, so this feat was taken instead of shield slam)
Skills: Survival (1), Knowledge Dungeoneering (7), Knowlege Engineering (7)
Level 8
Feat: Greater Weapon Focus DWA
Skills: Intimidate (4), Knowledge Dungeoneering (8), Knowlege Engineering (8)
Level 9
Feat: Greater Shield Focus
Skills: Intimidate (5), Knowledge Dungeoneering (9), Knowlege Engineering (9)
Level 10
Feat: Step Up
Skills: Perception (1), Knowledge Dungeoneering (10), Knowlege Engineering (10)
Level 11
Feat: Vital Strike
Skills: Intimidate (6), Knowledge Dungeoneering (11), Knowlege Engineering (11)
Level 12
Feat: Greater Weapon Specialization DWA
Skills: Intimidate (7), Knowledge Dungeoneering (12), Knowlege Engineering (12)
Level 13
Feat: Greater Shield Mastery
Skills: Intimidate (8), Knowledge Dungeoneering (13), Knowlege Engineering (13)
Level 14
Feat: Iron Will
Skills: Intimidate (9), Knowledge Dungeoneering (14), Knowlege Engineering (14)
Level 15
Feat: Penetrating Strike
Skills: Intimidate (10), Knowledge Dungeoneering (15), Knowlege Engineering (15)
Level 16
Feat: Improved Iron Will
Skills: Intimidate (11), Knowledge Dungeoneering (16), Knowlege Engineering (16)
Level 17
Feat: Critical Focus
Skills: Intimidate (12), Knowledge Dungeoneering (17), Knowlege Engineering (17)
Level 18
Feat: Tiring Critical
Skills: Intimidate (13), Knowledge Dungeoneering (18), Knowlege Engineering (18)
Level 19
Feat: Exhausting Critial
Skills: Intimidate (14), Knowledge Dungeoneering (19), Knowlege Engineering (19)
Level 20
Feat: Improved Critial
Skills: Intimidate (15), Knowledge Dungeoneering (20), Knowlege Engineering (20)
Don't like it? How would you build the iconic dwarf fighter?