Lava deals how much damage?


General Discussion (Prerelease)


I know that 3e had lava do 20d6 damage per round, but I think it should be a "die, no save" for total immersion, unless you're immune to fire (not just resistant). I mean, the stuff is thousands of degrees, so not even a 20th level barbarian should be able to survive even one second in it, let alone a few rounds.

The Exchange

Elondir wrote:
I know that 3e had lava do 20d6 damage per round, but I think it should be a "die, no save" for total immersion, unless you're immune to fire (not just resistant). I mean, the stuff is thousands of degrees, so not even a 20th level barbarian should be able to survive even one second in it, let alone a few rounds.

Lava and Brimestone. You can download this for free from this site and the lava rules are simple and logical. I use these rules in my games. Enjoy.


Having just downloaded that .pdf, I must not only sigh loudly at the effort expended, but disagree with the basic premise that simply stepping into (as opposed to immersion) lava is instantly fatal.

People have been caught (i.e., stepped into oncoming flow) in a flow and survived with prompt medical attention. How much more so given magical healing.

** LINK **

Immersion, yeah, maybe -- from a game mechanic point of view, though, it seems more like a Massive Damage save each Round that immersion continues, with a steep ramping up of the DC.

Really, don't bother d/ling the free .pdf. It wasn't even funny.


It's one of those things. Total immersion in lava doesn't kill you, falling off the moon (yeah, yeah, I know, doesn't work that way, but just disregard that for a second) and landing on the ground doesn't kill you, being stepped on by a colossal iron golem doesn't kill you.... Not necessarily.

On the other hand, a cat has a pretty good chance of killing an average person. (Though that's probably because STEALTH!.... LORD OF DEATH! is a cat).

And there's weird stuff, like beams that would dissolve your body but which you can somehow withstand by sheer toughness.

To quote the First Natural Law: Things can be funny, life's just that way.

Sovereign Court RPG Superstar 2013 Top 4, RPG Superstar 2011 Top 16

Kyrinn S. Eis wrote:

Having just downloaded that .pdf, I must not only sigh loudly at the effort expended, but disagree with the basic premise that simply stepping into (as opposed to immersion) lava is instantly fatal.

People have been caught (i.e., stepped into oncoming flow) in a flow and survived with prompt medical attention. How much more so given magical healing.

** LINK **

Immersion, yeah, maybe -- from a game mechanic point of view, though, it seems more like a Massive Damage save each Round that immersion continues, with a steep ramping up of the DC.

Really, don't bother d/ling the free .pdf. It wasn't even funny.

Wow, that's a great article Kyrinn... I did not know that. Makes Lava and Brimstone even more ridiculous.

--Lava Vrock!


KaeYoss wrote:
It's one of those things.

After suffering bites through each hand from my Russian Blue-Siamese cat, I'd have to agree that a cat could kill a human -- if only from infection -- and he's not that large a cat.

I guess my point is that in a game, with Fortitude Saves, Restoration of Negative Levels, and Wish magics, falling in lava just seems like ydx damage, Massive Damage save, and a lot of potions.

Now a cat controlling a Sphere of Annihilation...! > gasp <

:D


primemover003 wrote:

Wow, that's a great article Kyrinn... I did not know that. Makes Lava and Brimstone even more ridiculous.

--Lava Vrock!

Thanks.

Thank you Abyss Bunny!
:: Vrock-Vrock! ::

;)

RPG Superstar 2008 Top 32

A housecat being able to kill a human commoner makes perfect sense to me. Assuming the cat actually wanted to kill the commoner.


Kyrinn S. Eis wrote:


Now a cat controlling a Sphere of Annihilation...!

All hail Scratch Fury, Destroyer of Worlds!


KaeYoss wrote:
Kyrinn S. Eis wrote:


Now a cat controlling a Sphere of Annihilation...!
All hail Scratch Fury, Destroyer of Worlds!

Quick! Throw more Nepeta cataria onto the braziers and fluff the comfy pillow!

The Exchange

Kyrinn S. Eis wrote:

Having just downloaded that .pdf, I must not only sigh loudly at the effort expended, but disagree with the basic premise that simply stepping into (as opposed to immersion) lava is instantly fatal.

People have been caught (i.e., stepped into oncoming flow) in a flow and survived with prompt medical attention. How much more so given magical healing.

** LINK **

Immersion, yeah, maybe -- from a game mechanic point of view, though, it seems more like a Massive Damage save each Round that immersion continues, with a steep ramping up of the DC.

Really, don't bother d/ling the free .pdf. It wasn't even funny.

The OP was talking about total immersion in lava. Not walking on the crust of a cooling flow or dipping in a limb. Lava is 700-1200C (1300-2200F). Those temperatures will cause clothing and other objects to combust when in proximity. The temperature of the surrounding air alone if breathed in could kill you. People burned at the stake died usually from breathing in hot air and flame at a very much lower temperature than what you would be dealing with from exposed lava (not under a shell of hardening material). Immersion would include the scream of agony and subsequent filling of mouth and throat with 1300+F molten rock that would harden and fill the inner cavities instantly. Magic Healing doesn't clear a passage or remove glass from lungs, throat, etc.

Now yeah, maybe dipping a foot/leg into a cooling flow is survivable but I doubt the surrounding air is nearly as hot as inside a volcanic chamber or at the source of a flow.


Pathfinder Adventure Path, Maps, Rulebook Subscriber

You really could say the same thing about a lot of the magical effects in the game, like dragon fire. It's dozens of times more damaging that a flamethrower. Dragon acid breath, which apparently will melt trees to nothing in a few seconds (like in Aliens). Being hit with a great club wielded by a colossal creature (which weighs way more than a human). Being hit by just about anything from a colossal creature!

There's a lot of "you REALLY should be dead" moments. But that's why we play the main characters/heroes/villains. Because we're awesome. And lava doesn't hurt us.


Yeah, okay.

On the famous "cat-vs.-commoner" debate:
I've woken up more than a few times with a cat paw sticking up in between the mattress and the headboard, trying to reach my head. Except when I grab for it, he pulls away really fast, only to repeat the process until I get out of bed to feed the little critter.


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remoraz wrote:

You really could say the same thing about a lot of the magical effects in the game, like dragon fire. It's dozens of times more damaging that a flamethrower. Dragon acid breath, which apparently will melt trees to nothing in a few seconds (like in Aliens). Being hit with a great club wielded by a colossal creature (which weighs way more than a human). Being hit by just about anything from a colossal creature!

There's a lot of "you REALLY should be dead" moments. But that's why we play the main characters/heroes/villains. Because we're awesome. And lava doesn't hurt us.

Precisely.

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