Feats-Critical Feats


Skills and Feats


What if most of these feats were combined into one all-encompassing feat: Augmented Critical? That way, a character could choose which effect to apply before rolling to confirm the crit. A penalty of -4 to confirm in this case could apply, giving the player a choice: Roll to confirm a normal critical, or take a chance to do more than just the critical?


anthony Valente wrote:
What if most of these feats were combined into one all-encompassing feat: Augmented Critical? That way, a character could choose which effect to apply before rolling to confirm the crit. A penalty of -4 to confirm in this case could apply, giving the player a choice: Roll to confirm a normal critical, or take a chance to do more than just the critical?

Or you could just roll them into one feat and say it could be taken multiple times, each time you take it you gain a different effect, chosen by the player.


Building on that concept, maybe it would be better condensed into 2 or 3 feats at certain BAB values. I say this because certain effects are better than others (like blindness vs. deafness for instance).

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