| Sir Hexen Ineptus |
I was wondering something about this feat.
Benefit: While wielding the weapon in which you have
Weapon Focus, you can perform a Dazzling Display as a
full-round action. Make an Intimidate check against all
foes within 30 feet who can see you. You can substitute an
attack roll in place of your Intimidate check if your attack
bonus is higher.
Does this mean you can use your strength modifier and your base attack bonus in the check? Or does it just mean you add your base attack bonus to your attempt?
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Also this combination, does it work where I can demoralize everyone in 30ft?
Intimidating Glare (Ex): The barbarian can make an Intimidate check against one adjacent foe. If the barbarian successfully demoralizes her opponent, the foe is shaken for 1d4 rounds +1 round for 5 points she exceeds the DC.
Dazzling Display (Combat)
Your skill with your favored weapon can frighten enemies.
Prerequisite: Weapon Focus.
Benefit: While wielding the weapon in which you have
Weapon Focus, you can perform a Dazzling Display as a
full-round action. Make an Intimidate check against all
foes within 30 feet who can see you. You can substitute an
attack roll in place of your Intimidate check if your attack
bonus is higher.
Marko Westerlund
|
IMO, the attack roll part of dazzling display means just what it says. It's the bonus at which you make your normal attacks. You add base attack bonus, strength(or dex if finesse'd melee weapon or ranged weapon) modifier, weapon focus, enchancement bonus (from a masterwork or magic weapon) and other modifiers that modify your attack roll.
Intimidating glare can't be combined with dazzling display. Dazzling display is an action in itself (note that it requires a full round action to perform). So is Intimidating glare(note that it requires a free action to perform).
Contrast this with Backswing(page 83 PFRPGBeta), which does not in itself require a specific action, but is only allowed when a specific action is used(in this case, the required action is a full-attack with a two-handed melee weapon). Not that Backswing has anything to do with intimidate. I'm just using that as an example of an ability that can be stacked on top of other abilities.
| Sir Hexen Ineptus |
IMO, the attack roll part of dazzling display means just what it says. It's the bonus at which you make your normal attacks. You add base attack bonus, strength(or dex if finesse'd melee weapon or ranged weapon) modifier, weapon focus, enchancement bonus (from a masterwork or magic weapon) and other modifiers that modify your attack roll.
Intimidating glare can't be combined with dazzling display. Dazzling display is an action in itself (note that it requires a full round action to perform). So is Intimidating glare(note that it requires a free action to perform).
Contrast this with Backswing(page 83 PFRPGBeta), which does not in itself require a specific action, but is only allowed when a specific action is used(in this case, the required action is a full-attack with a two-handed melee weapon). Not that Backswing has anything to do with intimidate. I'm just using that as an example of an ability that can be stacked on top of other abilities.
OK thanks. Somehow I think these two feats should be able to be combined in some way. Would you not say so as well?
Chris Mortika
RPG Superstar 2010 Top 16
|
Somehow I think these two feats should be able to be combined in some way. Would you not say so as well?
Speaking for myself, no.
Dazzling display (Ex):
Your skill with your favored weapon can frighten enemies.
Prerequisite: Weapon Focus.
While wielding the weapon in which you have
Weapon Focus, you can perform a Dazzling Display as a
full-round action. Make an Intimidate check against all
foes within 30 feet who can see you. You can substitute an
attack roll in place of your Intimidate check if your attack
bonus is higher.
As an aside, the wording on this feat needs to be cleaned up a little. As it reads now, it allows a character to make an intimidate roll against all foes within 6 squares, or, if her attack bonus is higher than her Intimidate check, she can attack all foes within 6 squares. (Because she's substituting an attack roll in place of the Intimidate check.)
I don't either of us think that's what Jason intended.
I'm guessing that the feat uses one roll and compares it to every opponent's DC seperately -- so it might last longer against some people than others. I wonder if it can make some people friendly and demoralize others, or if it has to be all one or the other.
Intimidating Glare (Ex): The barbarian can make an Intimidate check against one adjacent foe. If the barbarian successfully demoralizes her opponent, the foe is shaken for 1d4 rounds +1 round for 5 points she exceeds the DC.
This ability does not read "Every opponent the barbarian successfully demoralizes is shaken for..." It specifies a single adjacent foe. (Not even a single foe within 30'.)
A barbarian with both abilities could glare at someone adjacent, attempting to demoralize him for several rounds, or else she could take a full round to wave her favored weapon around, making everybody around her either friendly or demoralized for 1 round +1 per 5 points above the DC.