| minkscooter |
Of course evil clerics are more likely to be NPCs, so it doesn't really add a weakness to the class for players unless there exists something like an anti-paladin. In that case, smite evil would add a bonus against evil clerics and neutral clerics who opt to channel negative energy, while smite good would add a bonus against good clerics and neutral clerics who opt to channel positive energy.
| Phlebas |
clerics already radiate evil / good as per their deity until they get to cast undetectable alignment
i do like this suggestion - especially if it applies to paladins / anti-paladins as well (could make for spectacular if quick combats..)
only concern is if this is used as a evil cleric detector.
"Alright men, line up the suspects and let the trainee knights take a swing at them. we'll heal and apologise to the cut ones and we'll burn at the stake any that go kaboom on the smite evil..."
lastknightleft
|
clerics already radiate evil / good as per their deity until they get to cast undetectable alignment
i do like this suggestion - especially if it applies to paladins / anti-paladins as well (could make for spectacular if quick combats..)
only concern is if this is used as a evil cleric detector.
"Alright men, line up the suspects and let the trainee knights take a swing at them. we'll heal and apologise to the cut ones and we'll burn at the stake any that go kaboom on the smite evil..."
Um if you don't mind never having paladins ever because they've all fallen for grossly violating their code of conduct.