Reason for dwarves' CON bonus revealed!


Ability Scores and Races


At last, the gods revealed why dwarves get a bonus to constitution and thus more hit points: It's so that if you beat a dwarf to death with your bare hands, it will take longer, prolonging your enjoyment!


Punching through a 20 AC to get to a Dwarven Fighter's 20 HP with your bare hands... and I assure you he wouldn't be using bare hands in return when he has access to a Dwarven Waraxe. Good luck! :D

Scale Mail, Tower Shield, 13 Dex, Dodge
20 Con, Toughness
Dwarven Waraxe
125gp (15 gp for standard adventurer's kit)
Uses the 20 pt. ability buy.

(*Longspear, Morningstar, Javelins optional depending on cash available.)

All that being said... the Dwarven "Cleric" suffers mostly since Concentration is gone in Pathfinder, having gone the way of INT via Spellcraft. They use to be naturally amazing at casting on the defensive! :)

Besides, wouldn't you much rather beat on elves? I know I would; they have a much more satifying yelp!


Daniel Moyer wrote:
Punching through a 20 AC to get to a Dwarven Fighter's 20 HP with your bare hands... and I assure you he wouldn't be using bare hands in return when he has access to a Dwarven Waraxe. Good luck! :D

You disarm, disarmour, tie up, and shave them first.

Dark Archive

Teach wrote:
You disarm, disarmour, tie up, and shave them first.

After doing all of that, beating a dwarf to death would be a mercy killing. Best to let him go, nursing an awful hatred, to come back with new equipment for you to take from him later in his inevitable attempt at revenge.

I call it the 'catch and release' program.


Set wrote:


After doing all of that, beating a dwarf to death would be a mercy killing.

No one can say that I'm not merciful.

*Embarks on a crusade of mercy*

By the way, sorry for replying so late: I found a dwarf on the way and had to bury it.

I would have been faster, but it struggled so much it held me up.

Dark Archive

Teach wrote:

I found a dwarf on the way and had to bury it.

I would have been faster, but it struggled so much it held me up.

Oh no! Never plant a Dwarf in the ground!

That's how you get Gnomes, silly! You'll be up to your hipwaders in the silly little blighters, donchaknow.

Set them on fire.

Or cast a Fly spell and Meteor Swarm the site from orbit. It's the only way to be sure...


Surely you cannot object to gnomes!

You can sic them on dwarves. Gnomes are great pranksters, they're curious and open to experimentation. And they like it best to do their pranks and experiments on people without humour, or only the sort of rumour that considers fart jokes to be high comedy. You know which race with stonecunning I'm talking about.

In the Academae, we're currently compiling a list of gnome methods of dwarven beard removal. We're writing very tightly, and have 5 scribes under magical influence (SUMIs) write at all times - we're at volume 30 right now, and the raw observations from our scryers come in faster then we can write those books.

We teach those methods to our most talented and hardened bards, who tell them to others to make them die of laughing. We've started this only recently, and liked it so much we introduced it to the standard curriculum as "deadly performance". You can also sing about it or mime it. It's a killer!

Liberty's Edge

mercy... or catch and release program

ahh such difficult options...

quick joy or long assured fun?

Scarab Sages RPG Superstar 2009 Top 32

Teach wrote:
They're curious and open to experimentation.

Isn't that how you get more Gnomes? ;)


is in the wrong place, at the wrong time....


flash_cxxi wrote:
Teach wrote:
They're curious and open to experimentation.
Isn't that how you get more Gnomes? ;)

Among other things. Curiousity killed the cat. It wasn't so nice to the gnomes.

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