| Corvo Spiritwind |
Since we're on topic of familiars. Could someone paraphrase this ruling on familiar skill ranks for easier reading?
"Skills: For each skill in which either the master or the familiar has ranks, use either the normal skill ranks for an animal of that type or the master's skill ranks, whichever is better. In either case, the familiar uses its own ability modifiers. Regardless of a familiar's total skill modifiers, some skills may remain beyond the familiar's ability to use. Familiars treat Acrobatics, Climb, Fly, Perception, Stealth, and Swim as class skills."
As far as I understood it. If I have 5 ranks in Fly, then my Raven gets those five ranks as well, plus his dex and class bonus, right?
Does it mean my familiar has same skills as me minus his stats and class bonuses if any? Where can I find "normal skill ranks for an animal of that type". A raven has Fly +6, which is weird considering it should have +2dex +2 good maneuverability, +3 class skills for at least +7.
| Corvo Spiritwind |
I found it out I think. Page 293 in Bestiary has statistics for monster types, an animal receives 2 + int mod per HD, which is readily scaling with the familiar, using master's HD as base.
Or is that wrong, can it only have ranks in skills I put my ranks in?
A level 10 raven should have 11 ranks to spend.