Darkmoon Adventures


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Male Half Orc Barbarian 1

Perception (1d20+1=13)


Thimble Monarch wrote:
Perception (1d20+1=13)

Thimble:

Spoiler:
You can't tell what the figure is.


Female Half Elf Druid 1

Preception1d20+10=21 "No, worries, guys. Its juts a statue."


Female Hawk Level 1

Dena screeches, flies to the ground, and pecks at a worn in the crevasse of two stones.


Male Human Ranger 2

Vartan goes up to the first door and listens.

Perception: 1d20+9=23

"I think I hear something snoring in there."


Female Half Elf Druid 1

Asther picks up Dena and walks over to Vartan. "Snoring. Is it deep, and hoarse, or heavy breathing?"


Male Human Ranger 2

"I don't know. Just kind of loud breathing. Take a listen." He steps away from the door.


Male Half Orc Barbarian 1

Do I have to roll perception to hear?


Thimble Monarch wrote:
Do I have to roll perception to hear?

Nah. In this case, since you have all day, and you know there is something to hear, you can take 20.

Thimble listens at the door:

Spoiler:
You also faintly hear something that sounds like loud breathing/snoring; like something is sleeping on the other side of the door.


Female Half Elf Druid 1

"I wonder if there's more than one in there. Like maybe there are other guarding the sleeping one."
Is there a key hold on the knob?


The door is not locked, and in fact is open a crack.


Female Half Elf Druid 1

"Should I sent Dena in there to take a look, she's probably quieter than any of us?"


Male Human Ranger 2

"Yes, probably only if she walks in though. And we still have to open the door wide enough."


Male Half Orc Barbarian 1

"I'll open it" Thimble opens the door slightly more, barely enough for Dena to walk through.


Roll a Stealth check to see how quietly you open it (1d20+3).


Female Half Elf Druid 1

Does Dena roll anything on how quiet she walks in?


Yes, but how are you going to get her to walk in? It's not something a hawk would normally do.


Female Half Elf Druid 1

"Thimble,d you jut wanna walk in there? You can take Dena and she'll do the screeching for you, while you attack what's in there...if there is something bad in there. "


When you first opened the door all of you could hear the snoring, like the sound of sleeping animals breathing. Now there is just silence.


Male Human Ranger 2

"Uh oh, I don't hear the snoring."


Now you hear growling.


Guys? Asther, roll a Knowledge (nature) check.


Male Human Ranger 2

"Thimble, shut the door!"


Female Half Elf Druid 1

What do i roll?


Asther wrote:
What do i roll?

If you look on your character sheet under SKILLS you will see "Knowledge (nature) +9" which means 1d20+9


Female Half Elf Druid 1

1d20+9 &#8594; [11,9] = (20)


Back from the dead.

Asther:

Spoiler:
It sounds like a wolf.


"I...it's a wolf."


Guy's the thread is revived.

Spoiler:
There's a new BBC code for rolling dice. Just type "[" dice "]" 1d20+2 "[" /dice "]", to get
1d20 + 2 ⇒ (1) + 2 = 3 for example.


The door is still open and you hear growling in the room.

Thimble:

Spoiler:
Since you are half-orc you have darkvision 60 ft., which allows you to see in the dark, but only in black and white.

In the room you see two wolves growling and ready to spring at you.

Roll initiatives.


Male Human Ranger 2

Initiative: 1d20 + 2 ⇒ (5) + 2 = 7

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