Wen Histani

Asther's page

237 posts. Alias of Elapisthis.


Full Name

Asther

Race

Half Elf

Classes/Levels

Druid 1

Gender

Female

Alignment

Neutral Good

Location

Falcon's Hollow

Languages

Common, Elven, Sylvan, Druidic

Occupation

Guardian of Darkmoon Wood

Strength 14
Dexterity 14
Constitution 10
Intelligence 10
Wisdom 18
Charisma 10

About Asther

Female Half-Elf
Druid Level 1
Favored Class Druid
XP 0

Init +2 Senses Perception +8 (+10 on sight- and sound-based checks)

DEFENSE

AC 15, touch 12, flat-footed 13

HP 12 Current 12
Fort +2 Ref +2 Will +6

OFFENSE

Speed 30 ft
Base Attack Bonus +0 CMB +2
Melee Scimitar +2 (1d6+2 / 18-20), Club (1d6+2)
Ranged Sling +2 (1d4)

Spells Prepared
0th: detect magic, light, guidance
1st: cure light wounds

HALF ELF RACIAL TRAITS
+2 to one ability score (Wisdom)
Low-Light vision Can see twice as far as humans in condition of poor illumination.
Keen Senses +2 on sight- and sound-based Perception checks. Can make a Perception check to spot a secret or concealed door if they pass within 10 feet of it.
Elven Immunities Immune to magic sleep effects and get +2 racial saving throw bonus against enchantment spells or effects.
Adaptability Skill Focus as a bonus ability (Knowledge (nature)).

DRUID CLASS FEATURES
Spontaneous Casting A Druid can channel stored spell energy into summoning spells that she hasn't prepared ahead of time. She can "lose" a prepared spell in order to cast summon nature's ally I.
Osirons (Sp) Prepared 0th-level spells are treated like an at-will spell-like ability
Animal Companion (Ex) Hawk
Nature Sense (Ex) Asther gains a +2 bonus on Knowledge (nature) and Survival checks.
Wild Empathy (Ex) Asther can improve the attitude of an animal.

STATISTICS

Skills
Heal +8
Knowledge (nature) +9
Perception + 8
Survival +10

Feats
Toughness

Combat Gear
Leather armor, light wooden shield, Scimitar, Club, Sling, 20 sling stones