Kayos.
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To stop the cluttering of the thread in the Gamer Connection now I've effectively recruited here's a discussion thread.
Here's a reminder of the creation rules:
Party:
Nychus: Monk
Patrick: Ranger?
Rebvyn: Sorcerer
+1 who's thinking of maybe a fighter or cleric
- I have 1 more friend who's interested on top of that & might take on another if someone else voices an interest in the game.
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Also, in addition to character stats and a rough background if you could take the time to answer the following questions about your character it'll mean I can even more effectively tailor stuff to make this a more in depth RP experience (feel free to spoiler your answers if you don't want the others to find out as yet):
2) Does your character have a significant other? Or a bit of a crush on someone in the village?
3) Does your character have an enemy?
4) Does your character have/did they have a mentor of note?
5) When's your character's birthday? (using the Golorian months: Abadius, Calistril, Pharast, Gozran, Desnus, Sarenith, Erastus, Arodus, Rova, Lamashan, Neth, Kuthona - each with 30 days in them)
6) What do they do in their spare time?
7) What is their most prized posession?
8) What are their hopes and dreams for the future?
Kayos.
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The village of Clearbrook:
A map (please ignore some of the house labels, I will make you a better labelled map later)
1) Possible PC Home
2) Possible PC Home
3) Possible PC Home
4) The Greenhouse. Vauun Woods, aged 30, and his two sons (aged 15 and 12) tend the slightly more exotic crops growing within this greenhouse. Their prices are a little steep for the average villager but well worth it.
5) The Sage’s Residence. Lady Tabetha is an elderly woman who lives alone. Nobody in the village remembers a time when she wasn’t there although a few residents remember the days when she was a young beauty, courted by men for miles around. Rather than settling down Tabetha instead sought out knowledge and always shared it with those around her soon earning a reputation for knowing almost everything.
6) Crafter’s Quarter. This clustering of buildings house the businesses of local craftspeople, most notably the smithy, carpenter, cooper & leatherworker.
7) The Lumbermill. Owned and run by Bulaam Woods, older brother of Vauun, the lumbermill is one of the oldest and biggest businesses in the village.
8) The Bakery. Nola Slater, a down-to-earth middle-aged woman runs this busy bakery, filling the streets around the building with the smells of fresh-baked bread. Daughter of a successful farmer, Nola was always aware that sometimes farming families were sometimes too busy tending the fields and livestock to bake and built this business from the ground up, selling baked goods at very reasonable rates in the hopes of making the lives of the workers in and around Clearbrook just a little easier.
9) Possible PC Home
10) General Store. The Symon family have always run the village general store and the small warehouses surrounding it. Over the years the Symons have become a small clan, seemingly growing in number by the year as their children are married off young and have children of their own.
11) Clearbrook Dancehall. The people of Clearbrook celebrate festivals at least once a month to keep spirits up and try to stave off the monotony of day-to-day life. In the winter months these celebrations take place in the dancehall. The hall is also used for games and amateur dramatics for the children of the schoolhouse.
12) The Green Lady Tavern. A building made entirely of dark wood, the Green Lady is the favourite meeting place of villagers and the only place to get a good drink, be it alcoholic or caffeinated. Run by the beautiful Clover sisters (Bryoni (22), Rose (20), Dawne (19), Misty (18) & Grace (16)) with the help of their mother Beth. Mr. Clover is a woodsman and rarely seen in the village, leading to the rumour that the Clover sisters aren’t actually his and it’s said that all five girls have different fathers (at least two of them are rumoured to really be Symons)
13) O’Laine Stables. Most of the horses working at the outlying farms around Clearbrook originally came from Kory O’Laine’s stables. Not only does he provide horses but also offers vetinary care to any sick animals that are brought to him.
14) Sheriff’s Office. The village is usually completely devoid of crime, but just in case any wrongdoings are committed, Sheriff Gryffin and his small contingent of watchmen are on call to sort things out.
15) Fishery. The small brook running beside the village is far from teeming with fish but there are enough to keep this fishery in business. As the days catches are usually quite small the price of fish is quite high, but usually worth it if you want something a little different to eat.
16) Maia’s Meats. Maia Thornton (32) is the daughter of a cooper and a weaver, it was expected that she would go into one of her parents careers but to her family’s surprise she instead took an apprenticeship with the local butcher. More surprising still was that the young woman had a talent for preparing meat. With no children of his own the old butcher passed his premises and his business on to Maia when he passed away a few years ago
17) Terren Farm. The only farm within the confines of the village the Terren family set up their small stead twenty years ago, after a harsh winter cut off the village from outlying farms and food got low.
18) The Schoolhouse. Madame Leigh runs this old building almost single-handedly, running lessons for the local youths and taking in any children who have nowhere else to go. Currently in her care are Durval and Miaralle Kent who lost their last remaining relative to illness two winters ago.
19) Mayor’s Manor. Elections are held once every three years to decide upon a mayor, but as long as anyone can remember the mayor has been a member of the Glenn family. The current mayor is one Barthus Glenn and if rumour is to be believed he is going to be succeeded by his eldest son Jed in the next election or one after.
20) Possible PC Home
21) Militia Barracks. Local youths are trained, and older hands stay in practice in the arts of combat here in the barracks. Everyone knows that chances of these skills being needed are slim but having the barracks sits well with the village’s ‘better safe than sorry’ outlook.
22) Community Temple. The entirety of the village celebrate religious festivals and come to pray here at the temple. The main shrine is to Erastil but there are small areas set aside for various good deities.
23) Home of the Healer. The home and workplace of Tristian Desnos, the aging healer of Clearbrook, he has healed the great majority of ills that have plagued the village and his wife Fianna is a skilled midwife who helped deliver almost all of the village into the world.
24) Clearbrook Cemetery
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If you'd like one of these places as your PCs home just ask and it shall be so :)
| Rebvyn al Marryn |
And thus Rebvyn al Marryn is born. Now, lets get down to some brass tacks!
Kayos, if a character believed that magic was still there, would they have ranks in knowledge (arcana)? I am swinging between not taking it but then thinking it may be to my detriment later on.
I decided not to take it, but as Destined has Kn (history) as a class skill I have decided that she might well be something of a scholar and that she'll pick things up from the stories her father told her.
Well, almost everything is done, I believe, apart from the purchase of equipment but there isn't really much that she'll need just now so I might save some of it.
Also, seeing as magic hasn't "been there" for a while, what are we going to do regards components. If there is no market, I doubt there would be a supply.
I have also given her a tie to the Symons who run the general store, as being employed as an assistant shopkeeper.
| Todd Peel |
Also, seeing as magic hasn't "been there" for a while, what are we going to do regards components. If there is no market, I doubt there would be a supply.
Well given that Sorcerors get eschew materials as a bonus feat at first level that shouldn't be too much of an issue. Otherwise its gotta catch em all time for those expensive ones.
| Patrick Curtin |
Hey Kayos, I will be working on my character this weekend, I am really busy with the Mem Day weekend, but hopefully I will have a chance to expand on the Ranger. I am thinking a Loner type, who is drawn to nature, perhaps employed as a bounds beater or a game warden of some sort.
Possible that he has a thing for a woman above his class, and possibly has issues with local poachers.
Kayos.
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Rebvyn: It looks like you may have overspent on your attributes by a couple of points. Also, your languages: elves and halflings don't exist, save in stories, for languages I can either suggest some human dialects or you could just have common and pick up 2 languages later when you discover people who speak other languages.
The link to the Symons is good :) I approve.
Patrick: I think this is going to be a busy weekend for most so I expect it'll take people a while to round out characters, no biggy.
| Rebvyn |
Rebvyn: It looks like you may have overspent on your attributes by a couple of points. Also, your languages: elves and halflings don't exist, save in stories, for languages I can either suggest some human dialects or you could just have common and pick up 2 languages later when you discover people who speak other languages.
The link to the Symons is good :) I approve.
Humans get a +2 on any attribute of their choice, so assuming that we're using the points in the DMG as opposed to those in the PFRPG it'll be correct. Fair point on the languages, what dialects would be fair play for a shopkeeper? Any major traders in the area?
Kayos.
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Not including the human +2 Revyn's stats would be 10,10,10,15,14,16 which would cost 30points. If you changed the 15 to a 14 it would be right. It's not overspent by a lot but it is overspent.
Edit:: Languages-wise, some of the tales in Tabitha's library might be written in Varisian, the tongue of the gypsies. You could maybe keep elven as an ancient language but would have never heard it. As for another trading language; Chelexian is a more civilised tongue than the one you use usually.
| Paulus Crumb |
Hiya Kayos, it's Wrath.
This is the character I'll be playing. I think everything's correct in terms of stats and other stuff.
I allocated the human +2 bonus to Dex.
I allocated the bonus skill to craft mechanical items (as in locks and wind up toys etc)
His martial weapon proficiency is Longsword but he doesn't own one.
I havn't rolled his gold as I don't have the starting gold here with me atm, but I have allocated equipment for him. I'll do up gold tonight and take away gear as required.
I may have taken some liberties with names and his fathers profession, feel free to change them to fit the town better. I also see you have some houses available, feel free to allocate one as his dad's shop if thats ok.
Hope you like it :)
Cheers
| Todd Peel |
I forgot monks start with so little gold, damnabbit, any chance of squeezing the needed kit for my profession out of the kind and loving DM? (Healers Kit, Surgeons tools and barbering gear?.)
Oh and since I believe 20 may have been nabbed any chance of one of the houses just to the left of 23.
Kayos.
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Housewise: Sure i'll rearrange numbers to get you a home down that way for Todd :)
As for the stuff; yes and no. You can have it all at your house for work purposes but I'm going to be mean and say that you can only take one of them with you if/when you go elsewhere - consider the rest of the items the villages tools for their barber/surgeon
Kayos.
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Wrath
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Just out of interest Kayos, do you want us posting in third person; "Paulus moves to the door and opens it"; or first person ; " I move to the door and open it" ?
Not that I won't mess up and post between the styles at times, it just helps me get my head into the way you want the story told.
Cheers
Kayos.
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I prefer third person but it's up to you guys as to which you feel more comfortable with.
Also: the start of play :)
Wrath
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Hoping you're back to your usual cheerful self now then Kayos :).
I'm enjoying this scene btw, reminds of a few country fairs and rodeos I went to as a young fella of around 18 - 20. Lots of noise and excitement, particualarly with a young lady hanging off my arm hehehhe (it's ok, I've assured my wife its all for the sake of the game, poetic license and all that)
Cheers
Kayos.
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Aww, thank you, I'm glad you're enjoying it, I'm having tonnes of fun coming up with stuff for you I just hope you'll like what I have planned for later (although I'd suggest avoiding the 'Recapturing the Magic' thread as you guys will be going through something similar to them (I'm using the same overall plot ideas for both groups but differing details to make both threads unique) and I'd like it to be a suprise for you!)
Nychus
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Here's Lyus all finsihed, I have put his +2 as Con. Look forward to post with you all :).
To save Kayos some work heres the issues.
1: Stats are overspent, I'd guess you didn't factor in above 14's costing more, losing a point of wisdom and a point of Con gets you started then you need to lose 2 more points from some where (I'd go dex based on char concept but strength is also an option with an eye to improvement at a later point.).
2: Those plus 3's on class skills only apply trained. A couple of skills seem to be applying a bonus based on wisdom which you don't have, assuming this is the case you see to be underspent on skill points. (You seem to have spent 3, you need plus 1 from human, and we got an extra one for profession.)
3: Your currently down 1 feat.
Other than that good to have you on board.