Feats: PC vs. Monster


Skills & Feats

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PCs now get a feat every other level, but according to A3 pg. 125, monsters still only get only one feet per three HD. This isn't a complaint either way, I just wanted to know if this was intentional?


I hope not.

First off, its a balance thing...

Second off, I just converted my first four RotR books to the Alpha rules and my monsters all have extra feats, like characters would.


Checked alpha rules:

It states clearly that as of now monsters do not gain extra feats like characters do, but some of their feats may be redundant and changed. Monsters with character class levels gain extra feats based on those character class levels.


I suppose this maintains backwards compatibility, and may be some sort of a step in creating a more effective level adjustment system, but the part of me that actually cheered out loud in my FLGS when I read the 3.5 MM and found that Monsters FINALLY ran on the same rules as PCs is a great deal saddened by this. 2nd was terrible about having separate rule systems for monsters and PCs, 3.0 was a big step towards a unified system, but 3.5 brining monster feats in line with PCs (every 3 levels) was the thing that sold me on 3.5 entirely.

It just seems more elegant and simple for new players (I'm using 3.5 as an example) to be able to learn: You get a feat at 1rst, and then every 3 levels after, IE 3,6,9,etc.

As opposed to 3.0: You get a feat at 1rst, and then every 3 levels after, IE 3,6,9,etc. Unless you have racial hit dice, in which your racial HD type determines when you get feats. See table blah:blah.

Now Pathfinder isn't as bad as 3.0, but its still saying: You get a feat at 1rst, and then every odd level after, IE 3,5,7,etc. Unless you have racial hit dice, in which case ou get a feat at 1rst, and then every 3 levels after, IE 3,6,9,etc. Added sentance for dealing with class levels on top of racial HD.

I dunno, just seems inelegant, and while backwards compatible on the surface, it kinda looks like it might be actually less backwards compatible due to confusion issues. A very easy and small table could be put in the Monster section outlining how many "extra" feats a converted monster gets based on its HD.
HD # of Extra Feats (Not Cumulative)
1-4 HD: 0
5 HD: 1
6 HD: 0
7-9 HD: 1
and so on. Just my 2cp.

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