An idea for beginners: a guide for a class


GM Tools


Perhaps it could be a good idea to add a "guide to the class" for each class, to give some advise to beginner ?

I think advise about :
1) stats (ie : with a 16 14 13 12 10 10 (high fantasy buy-point), barbarian should have F 16 D 13 C 14 I 10 W 12 C 10, fighter F 16 D 12 C 14 I 13 S 10 C 10 ... )
2) skill choice
3) feat
4) equipement

For the equipement, i think it's a good idea to add adventure's kit, with description, price and weight ( for size M and S ).

adventure kit : backpack, torch, flint and steel, rope ...
wizard kit : adventure kit + ink, parchement
cleric kit : adventure kit + holy symbol + cleric's vestement
medic kit : adventure kit + healer's kit
...


That's a good idea in principle, but dont include it in the rulebook itself, but make it supplementary to the rulebook. A free "web enhancement".
Once you get used to classes, such beginner guides are mostly wasted ink in a book, but as a free suplement it can help a beginner to deal with all the options us more experienced player want.

Grand Lodge

synchretist23 wrote:

That's a good idea in principle, but dont include it in the rulebook itself, but make it supplementary to the rulebook. A free "web enhancement".

Once you get used to classes, such beginner guides are mostly wasted ink in a book, but as a free suplement it can help a beginner to deal with all the options us more experienced player want.

Agreed


MScam wrote:

Perhaps it could be a good idea to add a "guide to the class" for each class, to give some advise to beginner ?

I think advise about :
1) stats (ie : with a 16 14 13 12 10 10 (high fantasy buy-point), barbarian should have F 16 D 13 C 14 I 10 W 12 C 10, fighter F 16 D 12 C 14 I 13 S 10 C 10 ... )
2) skill choice
3) feat
4) equipement

For the equipement, i think it's a good idea to add adventure's kit, with description, price and weight ( for size M and S ).

adventure kit : backpack, torch, flint and steel, rope ...
wizard kit : adventure kit + ink, parchement
cleric kit : adventure kit + holy symbol + cleric's vestement
medic kit : adventure kit + healer's kit
...

Some of that information can already be found in the section about creating NPCs.

http://alpha3.wikidot.com/nonplayer-characters#creatingNPCs

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