| Pathos |
Not quite...
PF Beta 2 wrote:
Treat Deadly Wounds: When treating deadly wounds, you
can restore hit points to a damaged creature. Treating
deadly wounds restores 1 hit point per level of the creature.
If you exceed the DC by 5 or more, add your Wisdom
modifier to this amount. A creature can only benefit from
treat deadly wounds within 24 hours of being injured and
never more than once per day. You must expend five uses
from a healer’s kit to perform this task. You take a –2
penalty on your Heal skill check for each use from the
healer’s kit that you lack.
As you may have a negative modifier, I can see where someone might get confused.