
Ben Solomon |
We ran a play test - ended up with 4 players, I was playing a cleric6/Radiant servant4, had a Fighter 10 (Two weapon fighter with over sized 2 weapon(2 bastard swords), a Rogue 10 and a Wizard 10(Transmuter)
GM was running us through a lvl 10 area in Ptolus.
Overall:
Everyone was happy with the results. I didn't end up casting any spells in the area we were in, except to do some healing, partially the 3.5 mentality, save the healing for when you need it, partially the fact that we were facing human rogues and my domains abilities(Sun and Good) were a bit outsider and Undead centric.
We found the healing from Turning to work really well, I didn't really feel the need to not cast the spells and save them.
We did run into some thoughts about using the Quicken Turning feat with the healing from Channeling and using it with selective channeling.
Our thoughts were that it made it even more powerful possibly tipping it into the too powerful range. Gm's thought was that with the quickened ones that we should exclude the selective capability and have it affect everyone. This seems reasonable logically as with a quicken turning you don't have the time to focus the area to exclude anyone.
This came up in a fight where 2 invisible rogues flanked and trashed the wizard. To keep him from dropping on his turn I did a quicken healing followed by a regular converted healing spell. One of the rogues was in the area of the heal, it wasn't a major issue, didn't prevent us from overcoming the area but we did feel that it might have been a bit overwhelming. I know that the quicken turning isn't OGL but was wondering others thoughts on this?

Walking Dad |

If they made Selective Turning and Quicken Turning combat feats it would solve the problem. After all you can only use one combat feat per round, from what I know.
Only in Alpha 1.0. The rule was dekleted in later versions.
About overpowered: The radiant prestige class on itself is overpowered , too. Only goodys for loosing one HP/level? Yes, I'm in!
How many enemies do you faced? Because Selective Channeling only allows to ignore Cha mod creatures.
But you are right. Perhaps Selective Channeling is overpowered.