Skills - Page 20


Skills & Feats

Sovereign Court

Going through this in depth for the first time, throwing out impressions.

This section seems to be a jumble of ideas from various sources. I'm not sure how well it makes things easier then in 3.5, really.

My thoughts:
I like the consolidation of some of the skills. That's great and long overdue.

Cross-Class skills should be removed. That table has always been klunky and I know alot of folks have houseruled these out. Honestly, if I want to have my fighter spend time learning to be sneaky, he ought to be able to do it. He has alot less skill points to spend and he has to wear loud armor, so he's not going to be as good at is as the rogue anyway.

Since this is supposed to be based upon 3.5, you should keep the skill points. The leap to a SWSaga/4E set bonus is likely too far for most folks and doesn't really fix anything. I'd present it as an option. I'd certainly use it as a DM building up NPC's, it's great for that!

Pete

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