NPC class conversion issues


Alpha Release 1 General Discussion

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My group and I have decided to use the SCAP as a playground for our playtest session and now I'm converting the "Life's Bazaar"

Now the first encounter is with 3 NPCs (war 2); conversion doesn't seem too difficult but now I've two questions nonetheless.

1. Do they get extra HP?

We're playing with racial HP. I'm not sure if NPCs should gain those extra HP as well (which, in addition with their toughness feat, would make for 22 HP on average). Not that I would mind it but this leads directly to

2. What's their CR?

The section "Adding NSC" (pg. 61) states that NPC with non-player-class-only levels should be factored in with a "CR equal to their class level -3". Which would make for a CR 1/2 (slight correction: CR 1/3?) creature. Compared with a Fighter 1 this doesn't seem to fit, though. The Fighter would probably have equal HP (assumed that he has CON 14 and takes toughness as one of his feats, worse BAB, probably worse Saves. He has a fighter bonus feat, but would this justify the better CR?

I'd be grateful if someone could clarify this for me.

regards, WQ


WormysQueue wrote:


1. Do they get extra HP?

We're playing with racial HP. I'm not sure if NPCs should gain those extra HP as well (which, in addition with their toughness feat, would make for 22 HP on average).

I don't see why not. Aren't there humanoids, too? If you cut them, don't they bleed? ;-P

I think racial HP are racial, not class-specific.

I don't consider them a "hero's perk", either. As far as hero's perks go, I think better ability scores and higher equipment values are enough.

If you make everyone tougher by doling out extra HP, make everyone tougher, I say.

WormysQueue wrote:


The section "Adding NSC" (pg. 61) states that NPC with non-player-class-only levels should be factored in with a "CR equal to their class level -3".

NPCs with NPC-levels have a CR equal to the NPC-class level -1, at least in 3.5.

(goblins with NPC levels get -2 instead of -1, kobolds -3)

WormysQueue wrote:


Which would make for a CR 1/2 (slight correction: CR 1/3?) creature.

Well, since it's -1, a war2 is CR 1. But if it was a goblin or kobold, I think it really were 1/2 or 1/3.

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