Demon9ne
|
Dwarves -
- Dwarves are supposed to be renowned smiths - this should probably be reflected somewhere in their stat block.
- Stonecunning could be modified slightly to also include unstable stonework. Dwarves are likely to notice poorly built architecture.
Elves -
- I never understood the ability to notice concealed doors, but that might be a personal gripe. I think this could be replaced by a "more elven" stat bonus.
- Something could be included in the stat block about reverie (meditation/trance/elven sleep - whatever).
Half-Elves -
- The word 'nature' under their ability adjustment text should be plural I believe, as it is used to reference characters (plural).
- Again with the concealed door detection? Dwarves, Elves, and Half-Elves have this ability. Why bother searching?
- Because half-elves have the elven sleep immunity it is suggested here that they might participate in reverie rather than sleep. It could be mentioned here.
Half-Orcs -
- What does 'their orc stock hinders their intelligence' mean, exactly? Inbreeding?
- 'Orc Ferocity' could just be called 'Ferocity' to fit stat block format. It obviously refers to Orcs.
- Half-Orcs seem like they need something more here, they seem less "fleshed-out" than the other races.
Halflings -
- 'Sure Footed' should be hyphenated.
- 'Halfling Luck' could just be called 'Luck' to fit stat block format. It obviously refers to Halflings.
- Abyssal as a bonus language? Why?
All Races -
- 'Weapon Familiarity' could be renamed 'Equipment Familiarity', which would be beneficial if any race had a bonus to shields or armor. Furthermore, supplemental material might contain shields or armor with "racial words" in it. Like 'Dwarven Plate', 'Orcish Cuirass', etc. Finally, dwarven ability to resist speed loss from encumbrance/armor could be listed here if desired, rather than under speed.
- 'Weapon Familiarity' should probably be listed at the same point in each stat block for format because it is listed under all races.