Fractional Attack and Save Bonuses


Races & Classes


From Unearthed Arcana, maybe we could implement fractional attack and save bonuses? Thus, a rogue gains +0.75 attack bonus per level and a wizard gains +0.5? Similar for saves. I always liked this because it made it harder to bone the system (or be boned by the system) when multiclassing.


Pneumonica wrote:
From Unearthed Arcana, maybe we could implement fractional attack and save bonuses? Thus, a rogue gains +0.75 attack bonus per level and a wizard gains +0.5? Similar for saves. I always liked this because it made it harder to bone the system (or be boned by the system) when multiclassing.

Math!!! No!!!

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