
Eled the Worm Tamer |

I'll start by saying that the Pathfinder Fighter is indeed better than its 3.5 equivalent. How ever, it is still left in the shade by casting classes.
Problem #1
the basic spell scales at +1d6 perlevel fighter class abilitys scale moastly, if at all, by +1 every other level.
Solve by making more Fighter only feats that scale like spells.
Problem #2
Fighters lack mobility at later levels.
Solve by, more fighter only feats granting mobility, inspired by cinematic fights, to let fighters, for example, grab onto a dragon as it flies past, climb onto its back, and hack away.
Problem #3
Fighters no use outside of actual battle.
Solution, give them better Skills, say, Heal, Deception, diplomacy, and more skill points.
Fighter feats as it stands are part of the problem, being just too weak and too few, but they are a means to redress the balance by giving fighters real choice, real options at later levels.

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I'm actually pretty impressed with the number of skills a fighter would have, 'trained' at this point. Don't you get a trained skill every even level? So a human fighter with no intelligence bonus starts with... 2+1 = three trained skills at level 1, and by level 20 has 13, I think. I don't have the document right here with me. 13 trained skills is nothing to sneeze at, even if they are cross-class.