PLEEEEEASE... make combat maneuvers effect Saving Throws!!!


Alpha Playtest Feedback General Discussion


I have been trying to come up with a good way to house-rule this for years... it simply give the melee classes the option to exploit more than one statistical item on a creature like the casters have.

I would love to see a save-based trip, disarm, etc. I have tried to houserule in, and while it's tricky I have had some success.

I would love to see this, or perhaps even an option that players can use in their games for this.

It adds another dimension to the non-casters...it's one of the few things I really praised in 4th...the ability of non-casters to effect the saves in some way.

PLEEEASE Do this... or an option... something.

Give it some thought.

Would a bribe help?

(I have a dollar)


nobody?

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