| Ophryon |
What timing! My group is starting CotCT next week, and I'm going with a hodgepodge of alternate rules taken from Green Ronin's True20 and WotC's Unearthed Arcana.
Now I receive this fabulous news about Pathfinder RPG, and I am of course eager to participate in the playtesting. What to do?
I'm trying to evaluate whether the things that drew me to True20 will be addressed in Pathfinder. Is anyone else toying between the two systems? If so, what do you like about True20 (or UA) that you also see being "fixed" by Pathfinder? Do you think I can switch to the playtesting and still get the flavor I was looking for?
Here's what I like so far:
* Races and classes jazzed up, with options!
* Selection and use of skills streamlined
* Magic users given a little freedom from the spells-per-day system
More radical stuff that might be too incompatible:
* Hitpoint-less combat (I don't expect this exact system in Pathfinder, but will we see any answer to the slugfest-until-you-die mechanism inherent in the hit point system?)
* Conviction (or Action Points, etc.)
* Magic-use tied to fatigue instead of memorized spells per day
I'm very excited that Paizo has made this decision, and would love to be a part of it. Now I just have to decide if my players will tolerate an 11th hour rules change!