| Phane |
Before I get to my question, a bit of back story. its short.
Near TPK tonight, were finishing up the first book, not gonna go into details. the only survivor was my wizard. he recovered what he could loot wise, and fled back to sandpoint. I did not want to give up the character, nor did the DM want the last of our starting characters to retire as he was coming into his own, we were trying to figure out why he would stay in town. now for his backstory.
Drax is a LE specialist conjurer, a devil binder to be precise. Formerly a high priest (ie non cleric type) of Asmodeaus, and basically an epic level type of guy he was struck down by a party of doo gooders, though not killed. why send him to his justly earned afterlife they reasoned. Though he doesnt really remember the details. His past is a mystery to him, and will never return, due to some carefull wishes and a miracle cast by the party of good aligned adventurers. He woke in a field outside town just before the festival at the beginning of the book.
Now we come to the end of part one, and the only redeaming characteristic for him is the fine food he can get at the white stag, and the comely ladies at the Pixie. He is a cosmopolitan sort of guy, seriously, magnimar is more his style and speed, but I was subtly told that sandpoint is pretty important, and I should not bid it farewell permanently, because ill be back, later in the path.
And now the question. as a DM, if your player approached you about either buying the Kitten outright, or a large stake in it, how much would you feel is a reasonable sum? I mean, the town isnt that big, its population is pretty low, but I cant even begin to fathom a price.
Any ideas are welcomed, and appreciated.
Krome
|
For me, business in D&D is not like modern business where one can just buy a stake in a business. These businesses are family owned, some for several generations in the same family. So, as a DM my response would be something on the order of 3 generations worth of profits. In other words a hefty sum. Minimum to even get the owner to not laugh at you.
So, on a conservative note, lets say the business makes only 5G a day per year. The owner will have it for about 40 years before passing it on. So we 219,000 g old just to be taken seriously. A more prosperous business would mean much more cash in hand to even get in the door.
Then there is the most probable answer of all. "What? Sell me pub? You kiddin' right? Me gandaddy's grandaddy built this place. My grandchildren's grandchildren will still be running this place when my bones are dry and broken. You can buy a beer, you can buy a wench, but you canna buy me place."
No offense to the wenches, of course.
| Alex Y |
219,000?! For that much money, you can probably burn half the town to the ground and rebuild...
Taking a page from Shadowrun, perhaps one can buy a permanent lifestyle if one pays for ten years worth of upkeep. A "luxury" lifestyle costs 200 gp per month in D&D -- a 24,000 gp stake does not seem outrageous, assuming Lady Kaye wishes to take on a partner.
Also from Shadowrun, selling a lifestyle recoups 2d6 x 10% of the initial investment.
| the Stick |
219,000?! For that much money, you can probably burn half the town to the ground and rebuild...
Have you ever read the pricing in the Stronghold Builders' Guide? I used to tell my DM I was going to roll up a commoner and just have him make doors all day. He'd be rich in a few months. :D
Yeah, I could never take that book seriously, as it seemingly priced real esate and housing like one would in today's market. No wonder the peasants are broke and magic is weaker -- all those adjustable rate mortgages came due. Hmmm, I wonder if that's in the ARMs and Equipment guide...
Seriously though, I like the extrapolation from ShadowRun. I also tend to agree that most places won't simply be for sale, though if enough money is thrown at them... I also figure that maybe that poor pub owner (and the rest of the villagers may be on the silver standard, and he makes 5 sp per day.
Back to the OP's question, if the Kitten ain't fer sale, why not start your own business? Surely there could be a cottage for rent, which could become a cource of charms adn spells for the locals, or you could start your own themed tavern and compete with the Kitten. Make friends with nobles and gear your business toward the wealthy and maybe make Magnimar (or other cities) take note of your skills in this seemingly unimportant location.
Make your own plot and the DM will almost always take note.
SirUrza
|
Seeing as how Kaye hasn't let Jubrayl get into her business, I question why she'd let this character. :P
In any case, each DM runs their game how they want, and with that I'd say it'd make more sense for him to buy into the business as opposed to buying it completely. Why? Having a partner makes running it easier, it gives the character the freedom of study and adventure while having someone he can "trust" to run the business while he's away. Further, it's cheaper, and from a business standpoint, it helps Kaye get some "muscle" in the form of magic to combat Jubrayl's advances on her business.
| IRONHARD |
Before I get to my question, a bit of back story. its short.
Near TPK tonight, were finishing up the first book, not gonna go into details. the only survivor was my wizard. he recovered what he could loot wise, and fled back to sandpoint. I did not want to give up the character, nor did the DM want the last of our starting characters to retire as he was coming into his own, we were trying to figure out why he would stay in town. now for his backstory.
[/Drax is a LE specialist conjurer, a devil binder to be precise. Formerly a high priest (ie non cleric type) of Asmodeaus, and basically an epic level type of guy he was struck down by a party of doo gooders, though not killed. why send him to his justly earned afterlife they reasoned. Though he doesnt really remember the details. His past is a mystery to him, and will never return, due to some carefull wishes and a miracle cast by the party of good aligned adventurers. He woke in a field outside town just before the festival at the beginning of the book.]
Now we come to the end of part one, and the only redeaming characteristic for him is the fine food he can get at the white stag, and the comely ladies at the Pixie. He is a cosmopolitan sort of guy, seriously, magnimar is more his style and speed, but I was subtly told that sandpoint is pretty important, and I should not bid it farewell permanently, because ill be back, later in the path.
And now the question. as a DM, if your player approached you about either buying the Kitten outright, or a large stake in it, how much would you feel is a reasonable sum? I mean, the town isnt that big, its population is pretty low, but I cant even begin to fathom a price.
Any ideas are welcomed, and appreciated.
I love this background. I may just be in need of a repacement pc off the cuff so this may fit in just nicely. Consider it purloined!