Dungeon 146 supplements coming soon?


Dungeon Magazine General Discussion


My game starts up again in 2 weeks. Will the supplements be done by then?


Anthony Law wrote:
My game starts up again in 2 weeks. Will the supplements be done by then?

I have a game starting in 3 weeks, I a need that supplement...please Gods of Dungeon Magazine, hearken!


Hey there gang,

Any chance of having a Paizo staff member actually reply to this thread? Heck, let's bump up the ante and ask (again) what the status is for the online supplements for issues #146-#150?

Paizo Employee Creative Director

The reply to this thread is the same as always before, unfortunately. They'll go up as soon as possible. The editorial department has done everything they can to get these going, and now they're waiting for the layout stage so we can give them one final proofing pass before they go live. I've been more or less weekly pestering all the folks involved, but if they don't have time to get them done, they don't have time. There's not much more I can do to make it go faster, at this point. Trust me, I'm as frustrated about this as anyone, if only because MY Savage Tide group is about a 3rd of the way through City of Broken Idols.

So I'm doing what I can, but it's probably a good idea to steel yourself for the possibility that we'll never get the supplements up online, unfortunately. Wish me luck!

Grand Lodge

Adventure Path Charter Subscriber

Thanks for the update, James.

I doubt this would be as big an issue if Paizo were able to turn the last few issues into PDF's. At least then, we could grab the e-version of the maps.

But since you won't be able to do that either, looks like we're going to be stuck with scans.

-Skeld


James Jacobs wrote:

The reply to this thread is the same as always before, unfortunately. They'll go up as soon as possible. The editorial department has done everything they can to get these going, and now they're waiting for the layout stage so we can give them one final proofing pass before they go live. I've been more or less weekly pestering all the folks involved, but if they don't have time to get them done, they don't have time. There's not much more I can do to make it go faster, at this point. Trust me, I'm as frustrated about this as anyone, if only because MY Savage Tide group is about a 3rd of the way through City of Broken Idols.

So I'm doing what I can, but it's probably a good idea to steel yourself for the possibility that we'll never get the supplements up online, unfortunately. Wish me luck!

Luck!

Scarab Sages

As always, I'm sure we all appreciate the effort put forth by the Paizon folks (I know I do). I'm also continuously impressed by their quick responses to any inquiry.

Keep up the good work Paizo folks.


James Jacobs wrote:
Wish me luck!

I Wish that you will have loads and loads of luck -- like the Luck of a Luck Blade or similar to that from a Ring of Three Wishes!

Grand Lodge

Adventure Path Charter Subscriber
James Jacobs wrote:

So I'm doing what I can, but it's probably a good idea to steel yourself for the possibility that we'll never get the supplements up online, unfortunately. Wish me luck!

Here's a question for you, James: if there's a very real possibility we can't have our cake and eat it too, have you looked at possibly just giving us the cake or maybe just the icing?

For example, if the team is too busy with GM/PF to pull 5 individual Dungeon supplement PDFs together, what just one big PDF that only covers STAP material from 146-150?

Or if that's too big a job, how about dropping the art and just putting together the STAP tagged/untagged maps?

If that's too much, how about just the untagged maps? Let us put our own tags in if we need them.

Maybe a "less than 100% solution" can satisfy the community enough to get this task off the Paizo team's plate...

-Skeld

Paizo Employee Creative Director

The amount of effort between doing an entire magainze's art and maps is really not that different than just doing untagged maps for one adventure. Plus, I'd rather do it right (full magazine of art and maps) than do a half-assed job and only do one adventure. PLUS: the amount of time it takes to build a map/art supplement is really NOT that great. The difference between a full magazine of art/maps and one adventure is trivial. Carving out the time to do it in the first place (no matter HOW much art/maps we end up doing) is the problem.

Paizo Employee Senior Software Developer

The online supplement for Dungeon #146 is now available: 5.7 MB zip PDF

Silver Crusade

ThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyou...


Gary Teter wrote:
The online supplement for Dungeon #146 is now available: 5.7 MB zip PDF

Fantastic! Thanks to everyone involved in getting this posted!

Grand Lodge

Adventure Path Charter Subscriber
Gary Teter wrote:
The online supplement for Dungeon #146 is now available: 5.7 MB zip PDF

Hey guys,

I just wanted to pop on here and express my appreciation for continuing to provide suppliment support for those of us wading through the Savage Tide.

Thanks again.

-Skeld


Thanks!

I shall now sacrifice a goat in your honor!

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