| Jib |
First let me say that the Lovecraft theme in Golismorga is wonderful! This should provide a nice twisted element to my campaign.
The Cerulean Curtain breaks the Aboleths mind control powers. Why does it not effect the Korpu and thier enslaved Trolodytes? I do like the image of the legless Korpus being carried on a palenquin by a party of enslaved Trogs, perhaps annointing it self with brine to keep moist. I just need a way to explain it to my detail loving players.
Since a good portion of Golismorga has little water how are the Korpus handling this? They seem as bound to water as the Aboleths.
Last: How the heck are we going to set up terrain and minis for Golismorga? How did the playtesters do this? I can only think of blending a package of gummy worms with motor oil and pouring it over legos and ground beef on the game table. Suggestion?
James Jacobs
Creative Director
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The Cerulean Curtain blocks mind control powers from passing through it, and mind-controlled creatures who pass through it are freed, but it has no real power to block or free mind-controled victims inside. It's a curtain, not a solid sphere, in other words, so once troglodytes blunder through it, the koprus are free to dominate them.
As for the lack of water; the koprus are amphibious and as a result can survive indefinately out of water. Aboleths aren't and quickly "drown" if they're out of water. The koprus certainly work BETTER in water, since their land speed is so slow, but they can crawl around out of water and survive well enough.
As for terrain and minies, the best bet is to just adlib it on a battlemat. Just draw some weird shapes and you're good to go. You can certanly get crazy, though, with ground beef and motor oil if ya want.
James Jacobs
Creative Director
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ronin wrote:Gummy worms on the battlemat sounds like a good idea to me. When do you ever get a chance to do that?I'd love to see an Adventure Path that featured worms as the antagonist! ;-)
Wow! That's a great idea!
(activates time machine)
There! The Age of Worms adventure path is now the 2nd one, not "Beastlords of the Barrier Peaks." In fact, since I changed it in the past, you probably don't remember the "Beastlords" adventure path at all, which is a shame, since it was so awesome that Spielberg adapted it into a movie and Paizo got billions of dollars in royalties.
Hmm. Too bad I forgot where I left my time machine and can't go back and fix it back. Oh well. We've got a wormy Adventure Path now, so that's all good.
Mothman
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Heh. A good D&D movie, yep, I think a time machine must have been involved.
Oh well James, you can always redo Beastlords of the Barrier Peaks for AP4 eh? If you remembered to bring the manuscripts forward with you again, you won't even need to pay the authers!
(Beastlords of the Barrier Peaks an Adventure Path ENTIRELY written {honest!} by James Jacobs...)