| thomasjane |
Hey!
Did a search but didn't find exactly what I was looking for sooo.. Is the a listing of the changes needed to convert the first two(?) adventures of SCAP to version 3.5? I know the hardcover does this but I have all the issues from dungeon so I'm not planning on buying the HC right away..
Converting might be easy- I just haven't done it before so I don't know what is involved..
| theshiningfool |
The first adventure, at least, can be played with almost no changes whatsoever. I don't have the magazine and book both handy, but I ran the first adventure from the magazine with 3.5 characters with no problems whatsoever (except for the TPK soon after they entered the Malachite Fortress). At any rate, there are few spellcasters, and I don't think any of the monsters changed in any significant way. Hope that helps.
Craig Shannon
|
I have converted them. Made notes in various word documents. E-mail me and I'll forward them. Actually the monsters cahnge a hell of a lot, look at constructs in 3.5 compared to 3.0 and you will see what I mean, +1 CRs all over the place for FF and MMII monsters, which in a 1st to 3rd level module is a big impact.
| TAVO! |
I have converted them. Made notes in various word documents. E-mail me and I'll forward them. Actually the monsters cahnge a hell of a lot, look at constructs in 3.5 compared to 3.0 and you will see what I mean, +1 CRs all over the place for FF and MMII monsters, which in a 1st to 3rd level module is a big impact.
Hi there!
I cannot find your email. Please, can you mail me your conversion?My email: gustavoberman at gmail dot com
Thanks a lot!