theshiningfool's page

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The first adventure, at least, can be played with almost no changes whatsoever. I don't have the magazine and book both handy, but I ran the first adventure from the magazine with 3.5 characters with no problems whatsoever (except for the TPK soon after they entered the Malachite Fortress). At any rate, there are few spellcasters, and I don't think any of the monsters changed in any significant way. Hope that helps.


I was thinking that mind flayers would make a nice replacement for the spellweavers. As an added bonus it would add a psionic influence to the campaign if your group uses those rules. However, back on topic, where was Joramy published, it's not ringing any bells...