Abandoned mine office...


Age of Worms Adventure Path


Does anyone have a downloadable map to the abandoned mine office - a map of it appeared on Dragon issue 333 - in the section "Worm Food".

It had details on how to make the site your base-camp. Unfortunately I haven't been able to find a printable map for my players.

Vishnu.

Liberty's Edge

Pathfinder Roleplaying Game Superscriber
Vishnu wrote:

Does anyone have a downloadable map to the abandoned mine office - a map of it appeared on Dragon issue 333 - in the section "Worm Food".

It had details on how to make the site your base-camp. Unfortunately I haven't been able to find a printable map for my players.

Vishnu.

That is kind of the point to buying issue #333, isn't it?

Liberty's Edge

Steel_Wind wrote:
That is kind of the point to buying issue #333, isn't it?

This is part of my annoyance with Dragon's involvement with the Age of Worms Adventure Path. Material is presented in a manner to help the PCs "survive" the AP. Rather, it tends to give the AP away, at least from a "gestalt" standpoint. I paid the $8 for #333, the first issue I've bought since I let my subscription peter out a year before. I found the examples of how to use the Craft (whatever) skill to be nice and the floorplan was visually pleasant. Seriously though, why not use any two story floor plan for a villa/mansion/business and make it delipidated and just read the Craft skill description?

Vishnu: ask your players if any of them subscribe to Dragon and borrow the copy. I have a player in my game that subscribes and I ask to see each issue now just so I know what to not do in the Adventure Path. Fant's mining office can have a suitable floor plan scrounged up off the internet. Or if you're not in a hurry, wait for Paizo's Floorplans suppliment to make the shelves. At least then your $10 gets you maps that are scaled for miniatures.

I hate to sound harsh about Dragon's current state as I've been a subsciber off and on for half of my RPing career. Right now it doesn't appeal to me and in some sense, having Wormfood in it seems like a marketing ploy to get dupes like me to buy it. Dungeon on the other hand, is worth every penny I've paid for it in subscriptions since 1986.

Shadow Lodge

Rexx wrote:


I hate to sound harsh about Dragon's current state as I've been a subsciber off and on for half of my RPing career. Right now it doesn't appeal to me and in some sense, having Wormfood in it seems like a marketing ploy to get dupes like me to buy it. Dungeon on the other hand, is worth every penny I've paid for it in subscriptions since 1986.

Seems like smart cross pollination on Paizo's part. I've picked up a couple of Dragon issues due to having some information that could be helpful in running 'Worms. More than just Wormfood, there has now been a few ecology articles (Kyuss and Lizardfolk) that have some utility. I'd take a couple more with some leverage - I really wanted something about "mining towns" - i.e. whats the throughput of the smelting house, how much is raw iron worth, is coal mined and used, etc.


Rexx wrote:
...Right now it (Dragon) doesn't appeal to me and in some sense, having Wormfood in it seems like a marketing ploy to get dupes like me to buy it. Dungeon on the other hand, is worth every penny I've paid for it in subscriptions since 1986.

I agree with how you feel about Dragon. I also think it's on the downhill, though I will probably continue to subscribe after my current subscription is up out of blind faith (and maybe a little stupidity). But, to help improve the mag, see my thread at: http://paizo.com/dragon/messageboards/generalDiscussion/whatDoYouWhatInDrag onWhatAreYouHappyWithAGroupOfSuggestionsForTheMag

To the hope for a better Dragon (and to continue Dungeon's "good" streak)

WaterdhavianFlapjack

Paizo Employee Creative Director

Rexx wrote:
I hate to sound harsh about Dragon's current state as I've been a subsciber off and on for half of my RPing career. Right now it doesn't appeal to me and in some sense, having Wormfood in it seems like a marketing ploy to get dupes like me to buy it. Dungeon on the other hand, is worth every penny I've paid for it in subscriptions since 1986.

Rather than just saying Dragon doesn't appeal to you... why not list what it is you're missing from that magazine? Or better yet, why not list what it is you'd like to see appear in the magazine. I ask because I'm honestly interested... we can't make a magazine better if we don't know what the readers like or hate.

Liberty's Edge

James Jacobs wrote:
Rather than just saying Dragon doesn't appeal to you... why not list what it is you're missing from that magazine? Or better yet, why not list what it is you'd like to see appear in the magazine. I ask because I'm honestly interested... we can't make a magazine better if we don't know what the readers like or hate.

I'd love to. Except I'd rather speak in specifics, rather than generalizations. That will require me to dig out the footlocker of old Dragons to do so. In a nutshell, the content of Dragon lacks the creative crunch that it used to consistantly have. The variety of haunted locations of #336 is on par with the old creative punch. The origin of undead article, on the otherhand, was repeated material from other sources with a fictional blurb to set the mood. Honestly, yawn! The ecology articles were for more entertaining when the "Adventurer's Society" was the focus the writing. Each character was fun to read about and the subscripts of facts were usually "oh my" producing. Or was it the "Monster Collecting Society". You see, I need that footlocker.

The one thing that I miss about the Dragon format was its independence from the current releases. There was a time where there were some general thematic elements to each month's issue. April was the witty month; October was the spooky month; one month was dedicated to all things draconic for the anniversary month; a couple months would be race orientated, another couple class orientated; one month a year was related to real-world cultures.

Eventually, I guess it's all be done and its a case of recycling concepts and updating them. That's fine especially with the mechanic heavy rules of 3.x D&D.

Dragon still has its strengths and usefulness. I am glad to hear people still feel they're getting their money's worth out of it. Frankly, I wasn't. Now Dungeon on the otherhand...

I apologize for throwing out an opinion and getting this topic off track. ::slaps hand:: I think the original topic can be answered succinctly as this:

If you want Fant's mining office layout from Dragon #333, beg, borrow or buy a copy. Hell, I did. ::smile::


DUDES the topic has COMPLETELY derailed off track...

1. I DO have a copy of Dragon #333. I buy it mainly for the articles on the Demonicon.

2. I was looking for a high - resolution map for my players; no, I don't want to photocopy the map off the magazine...

Vishnu.


Vishnu wrote:

DUDES the topic has COMPLETELY derailed off track...

A flippered, freshwater lycanthrope to the rescue! E-mail me at weaslfish@yahoo.com. . .

*whispers* I can hook you up, man.

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