the cover of issue 120...


Dungeon Magazine General Discussion


...looks fantastic, very lush & eyecatching. i personally can't wait to see the "lost temple of Demogorgon" adventure, and double that for the grand return of the demon lord PAZUZU!, who was sadly left on the cutting room floor for the Book Of Vile Darkness (though there's a PDF for him on the wizards.com website, thank the gods..).

wow, Demogorgon & Pazuzu, i feel like i'm ten years old again, leafing through my older brother's copies of Monster Manual I & II! :)

for all of the above i will suffer Wil Wheton's page for another month;)

http://paizo.com/image/product/magazine_issue/dungeon/120/cover_500.jpg


The issue looks really good.

But I LOVE that cover.
Is there any chance we can get a copy of the art itself posted?
PLEASE


Adri wrote:

...looks fantastic, very lush & eyecatching. i personally can't wait to see the "lost temple of Demogorgon" adventure, and double that for the grand return of the demon lord PAZUZU!, who was sadly left on the cutting room floor for the Book Of Vile Darkness (though there's a PDF for him on the wizards.com website, thank the gods..).

wow, Demogorgon & Pazuzu, i feel like i'm ten years old again, leafing through my older brother's copies of Monster Manual I & II! :)

for all of the above i will suffer Wil Wheton's page for another month;)

http://paizo.com/image/product/magazine_issue/dungeon/120/cover_500.jpg

I just wanted to say that although the cover of Dungeon #120 is eye catching and very well painted I still have a problem with it.

The biggest problem with the whole thing is that Demogorgon is supposed to have two hyena heads and not two mandrill heads. I knew something looked off when I saw this so I first consulted The Book of Vile Darkness for the description. There is an awful picture of Demogorgon in the book, but I could tell from that picture and his description that the Dungeon cover was off the mark.
Now as an artist I know all about artistic license, but a twin headed hyena would look way more ferocious to me then a twin headed mandrill.
Just my opinion. It is still a nice painting and I was happy to see the return of one of the toughest monsters from 1E make a return. At least on the cover....

D

Paizo Employee Creative Director

Actually... the art in the Book of Vile Darkness is the one that's off model. Demogorgon's been killing PCs since 1st edition, and until the Book of Vile Darkness came along he'd always had mandrill heads... or baboon heads, at least. In the Miniatures Handbook (and indeed the D&D Minis game) he's back to his true Demogorgony goodness with the mandrill heads. I for one love the cover, especially for the fact he's got those freaky old-school monkey mugs glaring out at me!

Yeenoghu's the demon lord to go to for a hyena head.


When I saw Demogorgon on the cover on the Paizo website, I was intrigued. When I saw Demogorgon on the cover in my mailbox, I was excited. I read through the adventure yesterday, wanting to absorb Demogorgon in all of his Demogorgony badness. We got an Aspect of Asmodeus a little while back, and I thought it's about time for another evil phenom. What did I get?

Monkeys ... check.

Awakened monkeys ... check.

Advanced awakened giant insane monkeys ... check.

Treacherous troglodyte priests ... check.

Misunderstood non-combative cool-looking death knight with the inability to Sense the Motive of a treacherous troglodyte priests ... check.

Demogorgon ... hello? ... is this thing on?

All in all, a good adventure. But, alas, a case of art failing to imitate fantasy life. I would have gone with illustrating the Death Knight. Even if he chooses not to fight, at least he's in the adventure somewhere.

Paizo Employee Creative Director

Well... to be honest, Demogorgon is my favorite of the demon lords/princes, and I was sorely tempted to put him into the adventure. But I couldn't justify putting a CR 30 monster in an adventure for 15th level characters.

I was much CLOSER to adding in an aspect of Demogorgon, though. The reason I didn't is precisely because of the fact we did the same thing with "Strike on the Rabid Dawn." Plus, Sean Reynolds knows what he's doing, so I wasn't going to tinker too much with his words. Purely out of respect. It has nothing to do with the fact that he sent monkey thugs up here to supervise the development of the adventure.

Now if you'll excuse me, it's my turn to groom Mr. Bobo. He gets fussy if he has to go to lunch before grooming.

Dark Archive

As I'm modifying the Adventure Path #1 for my campaign to a devilish theme, I'm noticing something -- there's four times as much demonic stuff as there is for devils!! What the heck is up with that?

Sure there's the fiendish and half-fiend templates, but overall, it seems Chaotic Evil is more predominant in the Monster Manuals, magic items of great power, etc.

Anyone else notice this?

Regardless, James, why not set up a Dungeon Adventure that actually uses one of the Demon/Devil Lords? Sure it'd be a 25th level adventure, but what the heck, eh?


It's because Devils are so much better than demons, the demons have to try this quantity thing to meet with the devils quality. It's sad really when you think how much better lawful evil is.

Paizo Employee Chief Creative Officer, Publisher

Check out "Strike on the Rabid Dawn" for devil goodness.

Or is that badness?

Anyway, it's in issue #111 and features Asmodeus.

--Erik


James Jacobs wrote:
Well... to be honest, Demogorgon is my favorite of the demon lords/princes, and I was sorely tempted to put him into the adventure. But I couldn't justify putting a CR 30 monster in an adventure for 15th level characters.

Trust me, I'm not suggesting that the adventure was lacking. The final confrontation is dangerous enough without an Aspect of Demogorgon. My players would probably attack the Death Knight anyway. I was just expecting to see the guy given the cover art.

Contributor

Glad you liked the adventure. And you know, who's to say that the cover illo isn't of the stone golem from the temple area...?


seankreynolds wrote:
Glad you liked the adventure. And you know, who's to say that the cover illo isn't of the stone golem from the temple area...?

If so, the trog priests should get jobs at a Games Workshop with that kind of painting skill.

Contributor

Heh!

Given the scale of what they're painting, I don't think it would take THAT much skill to get a Large stone golem to look reasonably detailed. Compared to, say, a 35mm miniature. :P

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