Belkar Bitterleaf

wuhan's page

Goblin Squad Member. Organized Play Member. 48 posts. No reviews. No lists. No wishlists. 17 Organized Play characters.


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Liberty's Edge Goblin Squad Member

We are the focus group.

I want quests where your characters actions of Lawful, or Good, are determined by propriety, not quest reward.
There's little reward in having integrity. Other than the knowledge, or experience of doing the right thing. That's not so much a reward as a definition of character.

What do you guys want?

Liberty's Edge Goblin Squad Member

Just finished watching Adam Curtis's "The Century of Self" part 3, for like the 4th or 5th time.

At 52:25min in, the questions are asked.

"What do you want?"
"What do you really want?"
"What do you want that for?"

For pathfinder Online, I want what I can't seem to find in the real world.
The fantasy, of "Propriety."

Liberty's Edge Goblin Squad Member

"One day you will realize how absurd this world really is." -(Jeanne D arc, video game.)

Liberty's Edge Goblin Squad Member

These are all actual lessons and phrases.
(I'd like to see some of these philosophy put in the game.

"To defeat a monster, give it what it wants, and then run like hell."
"A monster feeds, and then it grows. And then it wants more. Until eventually when there is nothing left to consume, it consumes itself."

"A nation without heroes is a cursed land."
"A Martyr and a hero are the same word."
"Heroes are the first to die."
In ancient times, "Heroes did not advertise."

Do good deeds in secret.

If the penalty for committing a crime is death, who dares be a criminal?

When you go after the king, make sure you kill him.

Warfare is about being as evil as you want to be. -Napolean

Call your enemy what you are. And always tell the exact opposite of the truth. -Vladimir Lenin

The illegal we do immediately, the unconstitutional takes a little time. -Henry Kissinger

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Just moved into First hill neighbourhood. Any games nearby to join?

Liberty's Edge Goblin Squad Member

not to be over looked.

= dancing.

Somehow, I would play a MMORPG game longer if it only had better dancing scripts.

Liberty's Edge Goblin Squad Member

Can I craft a siege engines?

Liberty's Edge Goblin Squad Member

Crafting a recipe: I'd like to see the 'code' work out like a mad lib:

Take x adjectives and x nouns +1 sauce: make a skill check, and if successful, that Recipe gives a +1 somewhere.

Make your own recipe:

Spicy
Marinated
Sauteed
Broiled
Fried
Baked
Barbequed
Grilled
Steamed

Potato
Cockatrice
Giant Lizard
Halibut
Dragon Chuck
Pizza

w/ salad
w/ soup
w/ side of fries
a la carte

in red sauce
in white sauce
in butter
in peanut sauce
in soy sauce

Liberty's Edge Goblin Squad Member

RE: My Personal Dungeon
+1.

If I want to kill paladins, I want to do it right.

With an illusion of a mummy holding a obsidian short sword in 2 hands above an unconscious thinly dressed damsel, on a altar.
Directly in front of a hidden 20' pit trap with 10' of water, Magnetized Ore at the bottom, and a Large Water Elemental. And an obscuring mist when the trap triggers.

"You see the Paladin charge forward and suddenly fall into the floor. Suddenly there is an Obscuring Mist blocking sight, and you immediately hear a nearby splash where the paladin disappeared."

Death by swirly.

Liberty's Edge Goblin Squad Member

Jiminy wrote:
Dakcenturi wrote:
IMHO all the changes are for the betterment of the bounty system not as a negative. If anything the new adjustments to the Bounty system seem to make it more balanced, lower opportunities for greifing but allow more options for assigning bounties.
Agreed, which is why I highlighted the overraction. But hey, it's more fun to throw around inflammatory comments and lurk under bridges waiting for billy goats.

Only Trolls hang out under bridges waiting for billy goats, and throw around inflammatory comments...Ah, I see what you did there.

Liberty's Edge Goblin Squad Member

Before Never winter nights came out I was hyped about it for a year and a half.
Oh wow, this is gonna replace Dnd. We're gonna make adventures we can play online!
Played Neverwinter for a year and a half. But never played Neverwinter 2.

When Diablo 2 came out, I was hyped for Diablo3 for 2 years. But it took like 10 years. And I have yet to play Diablo3.

Since this'll be a year and a half before a beta, how will ye keep up the hype?

Would like to see more Q&A videos, and Demos.

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There are many ways to make a character:

Striker
Controller
Healer

or

useless git.

If this is more effective than the PC...he should retire, or be eaten.

http://www.d20pfsrd.com/bestiary/monster-listings/animals/herd-animals/goat

Also Cr 1/3.
http://paizo.com/pathfinderRPG/prd/monsters/orc.html#_orc

Have the PC's fight a squad of Orcs... Do or die....
(11 Orcs + plus 2 sergeants of 3rd level (warrior) and 1 leader of 3rd (warrior)

just 14 guys...CR5-6 encounter.

each PC should get 3 orcs.

Liberty's Edge Goblin Squad Member

Carbunkle Squirrelbane wrote:
wuhan wrote:

(And water proof halls, with slight incline, a removable plug and drain at the end...got to think about the clean up.)

A twin empowered disintegrate trap with maximize thrown in will leave very little mess to clean up.

Actually, forget that, just use a 9th level Imprisonment spell in your trap. Guaranteed no mess.

No complaints about effectiveness, but I prefer it to be "terrible and terrifying."

Liberty's Edge Goblin Squad Member

I just want to be a humble bee farmer.
You know, raise giant bee's for the wax, and honey.

And giant wasps to conquer and crush my enemies.
And sell as mounts, lances sold separately.

I'm so hum-ble.

Liberty's Edge Goblin Squad Member

if the developers are listening...

"I want 20 bear traps, 20,000 gallons of water + proximity trap,
1 bleeding walls haunt, and 1 great white shark. Crocodile also works."

I can have all this in my fortress right? Special order, just pay a little extra?

(And water proof halls, with slight incline, a removable plug and drain at the end...got to think about the clean up.)

Liberty's Edge Goblin Squad Member

Right! I just want to set up a series of death traps. Each one more terrible and terrifying than the last!

I'm not a bad guy.
We all have to have our hobbies.

Liberty's Edge Goblin Squad Member

what I imagine is:

a group of 3 players, find a resource to exploit. A gold mine.

I want the resource they are extracting...but I can't directly fight them for it...

Perhaps:

A: We have an alliance, and my is at peace with their kingdom. (but I intend war later.)
B: I don't want to fight them, because they will hand me my butt, and start a conflict.
C: They are guarding the mine, and I want to hamper their efforts to extract it.
D: I am good, and I don't want a criminal flag, but I have allies who can attack, but I want to support their efforts in some way.

Is there any reason I couldn't set up a few Glyphs of Warding in my favored area, then let my allies attack and then lead them to that spot?

"Who put this spike growth here? And what's with the deeper darkness?"

Liberty's Edge Goblin Squad Member

Often times when 1 person wants to 'mess' with a larger organization. Guerrilla warfare is used. In mmo's it's called griefing.

wwcyfd?

Liberty's Edge Goblin Squad Member

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Said in blood bowl chat:
<fangbanger> wuhan, now he's the luckiest SOB on the sight , he's good mind you, but nuffle has truly choseen him as his adopted son, thats a fact jack, but again he skirts the rules , but he's NOT a cheater
<Synn> lol
<Synn> so true

So I don't want to get a criminal or attacker flag. But I want to hamper an operation/organization.

What can I get away?
Stinking Cloud?
Obscuring mist?
Control Weather?
Deeper Darkness?
Earthquake?

Have my pet attack?
Have my summoned monster attack?
Have my charmed creature attack?
Have my paid mercenary attack?

Because what's wrong with paladins paying an assassins guild in favors???
Aren't those that say they want to do the most good, really just politicians?

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ok, but cause fear, is a separate effect right? And that stacks with doom?

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I was going to have the PC's fight a bunch of low level clerics...

But what happens if all 5 clerics cast doom on the barbarian?

Does it stack?

Liberty's Edge Goblin Squad Member

Crafting a niche.

Scene1: The PC's are born and raised into a kingdom where they were taught and indoctrinated that there was "The Evil Empire" that was always out to do them harm.

Scene2 (Aside): An aristocracy of undead Vampires, control a kingdom thru domination and force.

Scene3: The city the PC's are in is besieged with siege weapons, and an army is at the gates. Once or twice a day a catapult stone hits a building somewhere.

Scene4: The mayor Vampire is talking to a foreign diplomat, "That was the deal, we sell you siege weapons, and you attack us with the weapons we sell you. We pay your armies to attack, and we earn our money by taxing our peasants outrageously to pay for the war. I don't care who dies, as long as we have our system of control."

Scene5: The PC's have proven themselves to be the greatest heroes in the militia, and are given a special forces mission. To stop "The Evil Empire" from acquiring more siege engines. When they discover a clue, that all the siege engines were built in their kingdom.

Scene6: An old man sits in a wheel chair, in the darkness of shadows and says "Well how goes it?"
The Vampire Mayor says "Master your biding is done."
Old man "Every decade a new crop of heroes is grown up. It's our job to harvest them, and cut them down."

Scene 6.5 A panoramic shot of the Palace takes place. "This is the Order of Our Holy Empire." And the camera angle now shows that the old man wears the rich robes of a high priest.

I just wanna make and sell siege engines... :)

Liberty's Edge Goblin Squad Member

Actually, the Dual Cursed ability is the most powerful I've ever seen in pathfinder.

Misfortune (Ex): At 1st level, as an immediate action, you can force a creature within 30 feet to reroll any one d20 roll that it has just made before the results of the roll are revealed. The creature must take the result of the reroll, even if it’s worse than the original roll. Once a creature has suffered from your misfortune, it cannot be the target of this revelation again for 1 day.

Used most often when other players fail Diplomacy, or Disable Device, or when bad guys make will saves, or confirm crits.

Control Undead 8/day + Undead master is the 2nd most powerful ability, as it allows me to Control up to 4 Ghasts. (We had 2 lacedons defeat a Naga, with paralyze.)

Finally, Animate dead+Remove Paralysis = Fast Zombies. +spirit vessels
Take any Huge creature you've killed, give it +4hd, +2str +2dex +4ac +15' reach +1extra attack, and maximum hp +toughness. And you have 1 really good meat shield to soak up and do damage.

If Pathfinder Online takes off with Mass Combat rules, in formations, it'd be really neat to see what 1/2 dozen necromancers can do with a wall of undead beasts.

Liberty's Edge Goblin Squad Member

Hi. I have lots of fun playing a Juju Oracle in a Skull and Shackles campaign. Would like to play something similar when this Online game takes off sometime in Summer 2014.

http://paizo.com/people/GinIs

I like playing controller roles, and siege warfare roles.

Liberty's Edge Goblin Squad Member

I don't think PC's should need to eat. It can be assumed in a 1sp/day upkeep cost.

But if the PC's found a settlement of a Large City, 10,001 - 25,000 pop...
They'd have to insure food gets to that settlement.

@1sp/day/pop that's 1000 - 2500gp exchanging hands /day.

In the US. There's like 6 major Food Corporations that Control almost all the food supply.
Can you name them? :)

It might be quite profitable for PC's to control that kind of resource.

Liberty's Edge Goblin Squad Member

http://www.d20pfsrd.com/bestiary
http://www.d20pfsrd.com/bestiary/monster-listings/templates/zombie

I know the online game may be different from the role-playing game. But I would hope they'd try to keep as many features as they can.

Liberty's Edge Goblin Squad Member

What would Alexander the Great "Necromancer" do?

"You can keep your aristocracy if you follow our ways!"
"Now hurry up, and Animate all your dead soldiers."
"I need more zombies proficient with siege weapons."
"And zombie elephants!"

Attacks: A zombie retains all the natural weapons, manufactured weapon attacks, and weapon proficiencies of the base creature. It also gains a slam attack that deals damage based on the zombie's size, but as if it were one size category larger than its actual size (see Natural Attacks).

Liberty's Edge Goblin Squad Member

I imagine the big money is in seizing settlements?

Can a LG settlement, be controlled by an Evil empire, or does it change alignements?

Liberty's Edge Goblin Squad Member

Wuhan: just joined Deathwatch. +1vote!

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http://paizo.com/pathfinderRPG/prd/glossary.html#_grappled

grappled: last line in the paragraph.

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Grappled creatures cannot make attacks of opportunity.
A grappled creature takes a –2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple.
Grappled creatures cannot move and take a –4 penalty to Dexterity.

does the -4 penalty to dexterity stack with the -2 to combat maneuver checks? so you'd have a -4 CMD?

if a dire bear is grappling a PC. And another PC bull rushes the bear, away from the grappled PC, does that break the grapple?

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How many circumstantial bonus to hit modifiers can you squeeze and stack on each other?

ex.
+1 higher ground
+2 flanking
+4 (opponent prone)
+4 (opponent squeezing)
+2 invisible
+2 charging
+2 (opponent grappled)

etc.

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Can't you also choose a philosophy in PFS? If so you could choose any 2 domains you wanted. That would cover everything except the free weapon proficiency.

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Scene:

x = empty space
P = PC (move speed 30')
B = Barrel/Furniture (+2ac partial cover, difficult terrain)
M = Monsters with Crossbows

xxxx
xxxx
xxxx
xxxx
PPPP
xxxxxxxxBM
xxxxxxxxBM

If a PC decides to hide around a corner, and fire with their ranged weapons or spells, how much cover would they get?
Do they have line of sight on the Monsters?
Can they even fire around the corner?
Would they need shot on the run to even make this attempt?

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EL5 encounter, for lvl 3 PCs.

The fight is 5 CR 1/2 fast zombies, and 2 CR 2 Juju zombies 2hd.

Making a Juju Zombie Ninja, and a Juju zombie monk.
They get equipped like normal NPCs.

Should the Zombie monk, get a potion of mage armor. Effectively giving
him AC23?

He has Combat Reflexes, Improved Grapple, and Body Guard.
While the ninja, has dodge, mobility.

Motto: It's not a fight until someone dies!

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The point of playing...is to have fun.
Don't let the party turn on each other, unless that's what they all want.
Or else, your campaign will end.

that said, try to give everyone what they want.

She could be a clone, or a simulacrum, or a doppelganger. Let him kill her, only to find out that she was a bad guy all along!

Call it, I'm saving you from your X wife before she turns on you kinda heroics.

It doesn't take magic for really good people to do really bad things.
But magic is more believable than betrayal.

Shouldn't the princess be in another castle??

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Menelmacar wrote:

First of all, the sliding down the slope doesn't seem to be RAW in any way, but for fluff it's of course your decision.

Secondly personally I wouldn't give the Pirates AoO for that.
My reasoning is the ruling of Bull Rush: You need 2 extra Feats (Imp. Bull Rush und Greater Bull Rush) until the forced movement of a Bull Rush on an opponent provokes AoO.

"Benefit: You receive a +2 bonus on checks made to bull rush a foe. This bonus stacks with the bonus granted by Improved Bull Rush. Whenever you bull rush an opponent, his movement provokes attacks of opportunity from all of your allies (but not you)."

Grease is a Level 1 Spell; that would make it (of course only in that specific situation) waaay stronger.

Ok, I'll go with that. No AoO, for sliding down adjacent squares.

Seems there's a little difference from a 2nd edition grease spell, and pathfinder.

Would the PCs slide down the slope at all?

If the PC's do slide down the slope, into a square already occupied with pirates, the pirates in those squares obviously get AOO. It'd be like a very botched overrun.

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Scene: 3rd level PC's have moored their ship to the pier. Arrived on Pirate Island.

The walk up a steep 80' steep slope, to the Large Pirate Building. Pirates are in a building at the top of the slope. The door is slightly ajar, and the pirates are hiding with full cover.

When the PC's enter within 30'. The make perception checks dc23.
Failure indicates surprise.

5 Pirate, Sailor CR 1/2 +1 Cleric1/Bard1 +1 Barbarian1/Cleric1 (Besmara)
rush out of the building Seal Team 6 style, and surround the PCs.

Their tactics are don't let the Pcs gain the higher ground, but 5' downhill for a flank.

Initiative is rolled. Pirates surround the PC's. While the PC's are somewhat still in their formation.
Then the Pirate/Bard casts Grease on a cluster of PCs.
A PC fails, and slides down the steep slope...

Do the Pirates get AOO while the PC's slide down between them?

Steep Slope: Characters moving uphill (to an adjacent square of higher elevation) must spend 2 squares of movement to enter each square of steep slope. Characters running or charging downhill (moving to an adjacent square of lower elevation) must succeed on a DC 10 Acrobatics check upon entering the first steep slope square. Mounted characters make a DC 10 Ride check instead. Characters who fail this check stumble and must end their movement 1d2 × 5 feet later. Characters who fail by 5 or more fall prone in the square where they end their movement. A steep slope increases the DC of Acrobatics checks by 2.

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davidernst11 wrote:

That would be subject to GM approval, but personally, I would allow it. I think it makes sense flavor-wise.

If you say you Handle Animal to attack as a free action, then ready an action to Aid Another once the wolf succeeds on a bite attack, that should work. The problem is that if the bite does not succeed, you will do nothing that round. Also, some characters (such as a small sized clerics) are very well armored but have low CMDs, so it might actually be easier to trip than it is to hit them.

This probably makes the most sense, and is the most fair.

Animals don't often hit with their (grab) abilities, but when they do,
that's when the hurting begins. The bonus applied to both might be over the top.

Liberty's Edge

So if it is 2 separate attacks, and aid another only applies to the next roll...

I would have to ready an action, to aid another, after the wolf bites, I aid him to trip... (And he won't provoke.)

Just one roll right?

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Is the bite and the trip not the same attack?

Sure there are 2 different rolls. 1 for a bite, 1 for the trip...

but is it one attack? Bite+trip?

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davidernst11 wrote:

Yes. Anything that affects attack rolls also affects CMB rolls.

If you were "aiding another" for a buddy's full attack, he would gain the +2 (or in your case +4) for all of the individual attacks, and thus any combat maneuvers would also benefit.

Aiding Another is awesome and is probably one of the most under-utilized attack options in the game.

Great! Gonna go out and build a bunch of helpful halfling druids now.

Constrictor snakes, Scorpions, Praying Mantis, everything they do will be awesome.

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If my Halfling Samurai, uses Aid another on his Wolf mount.

For a successful +2 attack, +4 because of helpful trait,

And the mount hits with his next attack, and gets to trip for free,

Is the Trip also at +4 CMB?

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Advanced Players guide has, Alternate Racial Traits.

Can we use these in Pathfinder Society?

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Itchy wrote:

By climbing up the ladder and fighting the villains. That's what I would do.

As a GM, I would give them a climb DC of whatever damage they take if the villains shoot them while they are climbing the ladder. If they want to climb the ladder at half speed (I would), I would make the DC 5+ damage taken. If they fail by 4 or less, they make no progress. If they fail by 5 or more, they fall off the ladder. Here are the Climb rules for guidance.

Also, at the top of the ladder, enemies would get an attack of opportunity if they were standing within attacking range as the PC climbed up onto the ledge. I'd consider it much like getting up from prone.

Depending on their level, it shouldn't be too hard. I would have someone stand back and sling spells or arrows at them to distract them from the fighter climbing the ladder, but that's up to them.

-Aaron

nicely said.

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I love the idea of the Create pit spell! That would be perfect. But do the PC's have to be able to see the area of the pit from where they are?

What I'm really trying to ask here... Is, say a really tough fighter climbs the ladder. He can't move into a space because it's occupied by hostile opponents. His back up is kinda pinned down, and now because they're behind him he can't really retreat. He climbs at 1/4 speed.
He's got to fight on the ladder. He'll use both hands to Climb up 20', draw a 1 handed weapon, and swing at his opponents until they drop.

When he can finally climb up the last of the ladder and step into the fallen villains spot, provoking 1 AOO, and insuring there will be 3 bull rush attempts on him next turn.

Can he do any cool fighter stuff? Like a 1 handed, Reposition the bad guy off the ledge from the ladder? Or a grapple, then move the target off the edge? Or even a drag, and they both fall off?

Would the bad guys get some cover from these kind of attacks?
Would the fighter have some cover from the villains? Or do the villains have a straight up +1 to hit higher ground while the fighter has no Dex, no shield to AC?

Because if an 18str level 3 fighter wants to reposition you, and you don't have a some way of slowing him down, you go where he wants you to go.

Does he provoke an AOO, every round while climbing from up to 2 villains for maintaining his climb?

Is it easier to reposition someone while climbing on a ladder than being prone?

Because it's going to come up sooner or latter. Here's climbing in a nutshell.

You need both hands free to climb, but you may cling to a wall with one hand while you cast a spell or take some other action that requires only one hand. While climbing, you can't move to avoid a blow, so you lose your Dexterity bonus to AC (if any). You also can't use a shield while climbing. Anytime you take damage while climbing, make a Climb check against the DC of the slope or wall. Failure means you fall from your current height and sustain the appropriate falling damage.

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Scene: 5 Villains are up a 20' ledge, 10' x 15' Raining down Ranged touch spells, and arrows, on the PCs.

The PC's are on a 5 ft 10inch wooden walkway that leads both to the ledge with the villains and away from it.

If the PC's don't want to have Spellcasters in their back ranks pick them off a ledge like playing the Atari game Carnival...

How do the PC's climb up the ladder and fight the villains?

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Why not carry a Darkwood Tower shield 45lb 1/2 weight = 22.5lb. For a small sized creature 1/2 weight = 11.25lb.
Cast Reduce person on him, or be a small creature. And have an Unseen Servant, walk around carrying a Tower Shield for him? Since it's a force, and not a creature, they could share the same 5' space.

Or maybe cast floating disk, and have several Tower Shields tied together around it, with a tower shield tied to the base of the disk, so you could stand on it, and you have a floating barricade. You can hide with cover +10 stealth!

Then have your invisible wizard move towards the enemy, with the floating disk barricade following closely behind.
Finally, have the wizard cast Silent image, and concentrate on it to look like a Gazebo.

The Gazebo sneak attacks!