Pathfinder Roleplaying Game Superscriber
Week 10: The text for this entry says:
Quote: During the following week, each PC can Prepare for the Feast three times, but doing so prevents that PC from having the time to perform any downtime activities. but the activity itself does not have the preparation trait. Does this mean they can still do the usual food and security activities, just not normal downtime activities like earn income?
Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:
My point: "At the same time, the town's level increasing allows higher level PCs to gain access to higher level shopping and Earn Income tasks."
Maybe I'm misunderstanding how earn income works. Can they set any level for a task to the town level (if their reputation is appropriate), regardless of the level of the person they're working for?
Pathfinder Roleplaying Game Superscriber
I have a duskwalker. It's not a problem that I can see. He left open the option of having some tie to the community that I refused, though we left it at "you seem familiar for reasons nobody knows, but none are phased at your odd appearance, it's Tian Xia after all."
Pathfinder Roleplaying Game Superscriber
Mo Douqiu: I pronounced it for my table as More Dookie. And that's the way we played him. Basically, a hedonist rolling around in his own dookie. Of course, the first barbarian up to bat got a crit, so the fight ended quickly, maybe one last... event, before heading to the Boneyard.
Pathfinder Roleplaying Game Superscriber
We expect to start chapter 3 tomorrow, sitting at 1461 XP (I'm still undecided on milestones). Chapter 3 expectations: Since this chapter is largely exploration mode, semi-sandboxy, we could finish all of it quickly. My guys are all of the place when they have choices.
Pathfinder Roleplaying Game Superscriber
We've managed to get through the 2nd chapter by day 3 (4 game sessions). I actually have a 4th player for the time being, so my witch is sidelined. Probably should spoiler specific posts since I didn't put it in the title, btw. Anyway... End of chapter 1:
They chose to give Gurglegut the dreamtime tea concoction from Dami, and he grabbed it up. Rolling a 1 on his save, straight to the ground. Seemed anti-climactic, but was pretty funny. End of chapter 2: The gray butcher was easy, so they ended up facing Mo Dookie last. The barbarian (I have 2, actually) went straight at him and got a crit on his first hit. Joy.
Pathfinder Roleplaying Game Superscriber
As I mentioned previously, I have a resentment witch that I play, two barbarians (one is a duskwalker), and an angelic sorceror. While I enjoy playing characters, as the GM, I'd prefer to only run the NPCs. Oh well, if a 4th shows up, my witch gets to sit it out. Anyway, we managed to get through the entire first chapter in one day (2 3-hour sessions). 12 weeks and 6 days left in the summer. Hehe, overachievers.
Pathfinder Roleplaying Game Superscriber
The problem isn't really a big deal for people that do their own sheets, just write in the correct feat. The problem is with those of us that use character tools, like Demiplane or Pathbuilder, because they won't change the tool unless a Paizo dev acknowledges the error. Not sure how PFS handles things like this.
Pathfinder Roleplaying Game Superscriber
We'll be starting soon. Unfortunately, I have to play a PC regularly since we haven't been able to find a consistent 4th (we have one other guy that shows up every 2 or 3 months). Anyway, I end up playing support classes, e.g., Investigator, etc., but this time I'll be a resentment witch. I think it'll be fun. So far: Male human witch (the resentment), focusing on debufs. Human (duskwalker) dragon instinct barbarian. Human (nephilim) monk. No details yet. Likely male sorcerer or some other charisma-based class. This is the guy we're waiting on to start (he has other commitments). I think I've read through the first book a half dozen times, the first chapter probably 10 or so. This is looking like a lot of fun, though it looks like we may have trap issues. Hmmm...
Pathfinder Roleplaying Game Superscriber
I'm still trying to figure out why charisma is seen by some as the only way to role-play? I think that notion conveys a deep misunderstanding of the concept of "role-playing." A lack of charisma only means you'll suck at charisma-based skills. Role-playing is about playing your characters the way you want to play them, nothing else. It's still role-playing when you act like the brilliant wizard or investigator (even if you personally lack in that department, hehe), the dumb-as-a-box-of-rocks fighter (in P2, they aren't really dumb, either), or the wise cleric/druid. Or any other combination of abilities in any class, whether it's charisma-based or not. If there's any gripe I have about ability scores is their progression: most characters look the same by level 20. I'd prefer to bring back flaws, too, ones that anyone can take during character creation, but that's an easy thing to add into the game.
Pathfinder Roleplaying Game Superscriber
shroudb wrote:
I concur. Frankly, I don't understand how this provides any meaningful benefit worthy of a feat (even if it's just a skill feat), but I can certainly see how I would loathe to figure out how to respond.
Pathfinder Roleplaying Game Superscriber
azrazalea wrote:
Which is exacerbated by a nearly entirely work-from-home staff, per James' comments in another thread.
Pathfinder Roleplaying Game Superscriber
So what are you folks thinking of this one? Background: We're currently about to finish book 1 of QftFF. It's cool, but frustrating given the *extreme* survival aspect. We're now on a break that should end in about a month, and I've thrown out the idea of following the last battle of book 1 with a new AP, one that isn't as frugal. No idea where we're going, but this one ranks high on my list. The other options are Season of Ghosts and Abomination Vaults, though the megadungeon aspect of the latter is a complete turn-off for one of my players. The same guy is a huge dwarf fan, too. Also, our end goal is Kingmaker, but I'm not ready for that level of complexity yet. Plus the fact that I typically have to fill in with a PC, which makes KM even more difficult to run. Anyway, that's why short APs are favorable while we search for another player...
Pathfinder Roleplaying Game Superscriber
shroudb wrote: If a magical sword can cut a ghost, I assume that a magical armor can block it. Yup, though it seems the non-magical item bonus from armor/shield should be ignored by ghosts. I'm not a huge fan of the way they changed armor+dex in 2e in the first place, however.
Pathfinder Roleplaying Game Superscriber
Thanks. In one of the other threads someone replied that Spoiler: they ignored the scale for first half, I presume since scale doesn't matter due to a lack of encounters, then used 5' for the enclosed area. I can easily imagine breaking the map into two halves in case you suspect your party might engage the first area directly.
Pathfinder Roleplaying Game Superscriber
Yeesh, so yes, you cut them yourself. Seems pretty involved! Kudos all around, either way. I'm running this once we get another player. As it stands, I typically have to play a PC as GM, and KM is too involved for the GM to do that while running everything else (IMO).
Pathfinder Roleplaying Game Superscriber
We intend to run this at some point in the future (when I wrangle another player) and plan on using the remaster as errata and, in some cases, better versions of the OGL rules. For example, crafting is better, the Aid action is better, and some other minor changes. Most of the other changes can probably be handled on the fly from what I've gathered so far. For that matter, our current run of QftFF hasn't been impacted much at all.
Pathfinder Roleplaying Game Superscriber
Zachary W Anderson wrote: I just noticed the scale on the Lyuba village map is a bit off. It says 5 foot squares. What did you settle on for this, 20' squares? Even 10' seems a bit small, particularly give then description of the corral as "massive" with a dozen large creatures in it.
Pathfinder Roleplaying Game Superscriber
Chrome Version 117.0.5938.62 (Official Build) (64-bit)
I have a Chrome update pending. I'll check back in a bit with an update.
Pathfinder Roleplaying Game Superscriber
My opinion of 2e so far has been that they've put more effort into non-combat play relative to 1e (and every previous version of D&D, for that matter). It seems to me that downplaying combat related magic items makes sense in that regard, though I was certainly put off by how many once/day items there are. I haven't run enough sessions beyond 2nd level to really assess the impact on our gaming (and we're currently paused). I wonder if it will result in more of the 5-minute day scenarios, or convince my players to deal with combat differently? Hopefully, we'll be back to playing by early summer and I'll get to find out. PS: Relic sets in the Treasure Vault may prove to be interesting, IMO.
Pathfinder Roleplaying Game Superscriber
Return of the Runelords and Strange Aeons as a backup while one of our usual players is out of town for a few months. Unfortunately, I have to play a PC in the latter since there are only 4 of us with the other guy out of town. SA is a tough one to do as a GMPC knowing what's coming. I think I'm going to start Ruins of Azlant after we finish Return, unless the group settles on a 2E AP.
Pathfinder Roleplaying Game Superscriber
It took about a dozen tries for me to change a shipping method for an item that had been shifted out of my sidecart (thank you, customer service) using Edge, and it ended up with the wrong one. However, I pulled it up in Internet Explorer and it worked the first time (I got it to the one I preferred). I don't have other browsers on this machine, so I didn't try others. Just an FYI.
Pathfinder Roleplaying Game Superscriber
The way this book works out, the party is supposed to be 7th level before they get to The Gauntlet of Fury (D). However, depending upon their path, they either go to Forges of Wrath (B) or Dust to Dust (C) but not both, first. Since the recommended level is 7 for The Gauntlet, this presents a problem. There isn't enough XP in either B or C areas to go from 6th to 7th, not even close. My party went to B first and they have an idea how to destroy the portal. I'm wondering if I should hint a little that maybe destroying the portal now would be a bad idea? I don't think they're ready for D yet and leveling them now would make C just boring mop-up. Of course, if they go to D and deal with it, C is just boring mop-up anyway. Not sure how to do this...
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