randomtone's page

Organized Play Member. 30 posts. No reviews. No lists. No wishlists.


RSS


There are others out there, my group is almost done with the Pale Tower. My PCs are are powered already. I am worried about making the dungeon in book 3 and the battle in book 4 the most. looking forward to book 5.


As I said in another thread. I also have the user created herolab .por files for the AP, hit me up if you would like them. I'm still working on making making pdf's of all of them.


I agree that a reoccurring villain would be cool. I'm including Glenna Icethorn from the NPC guide and the PCs will meet her briefly, being badly injured at the winter portal and later will be leading a hunting party of a very similar build to the players group and they track the PCs for as long as I can.


1 person marked this as a favorite.

I also have the user created herolab .por files for the AP, hit me up if you would like them. In fact, I'm not done yet but I'm making pdf's of all of them.


1 person marked this as a favorite.

I'm going to start running this is the next few months and I plan on making her not a child eating monster but instead a person that started netural but has gone a bit more chaotic evil in the last few thousand years. I like how in her stories she is annoyed at people bugging her especially if they want some of her magic.

My Black rider will paint her as saving Irrisen from a second world wound by creating the permanent winter (our table is a little loose with the world building). Irrisen is somehow connected to her homeland is why she cares. She replaces her daughters every 100 years because the first few kept getting so evil and currupt by that time that she was afraid they might loose control.

I don't think I need the geas and the rider has to give the PCs his blood in order for them to enter the hut and make the reconizable as allies to a few NPCs. It also gives his last bit of power to help them get to the hut. I do want to make sure they know that she beguilingly owes them a favor if they release her. In book 6 when they can start talking to her more and more as they remove layers of the doll, I want her to be very smart (but a bit forgetful), bitter, angry, and a little funny and charming.

I'm looking for more fairy tale flavor and may add the harrowing to book 4. I've already run 'murders mark' as a prequel and had the fortune teller give a few clues going all the way to book 5.


I'm adding an extra ability to Izoze that could have frozen the guard in A. Massacre site and make Izoze more of a threat but survivable. It is similar to Icy Prison.

1/day— Freezing Breath
Time 1 standard action

Range 15 ft. line

Target one creature

Duration 1 minute/level; see text
Saving Throw Reflex DC 13 partial

On a failed reflex you are encased in 5 inches of ice and immediately start of suffocate. Creatures encased in ice for more than 5 minutes are frozen solid. The frozen character can be freed if broken out of the ice or if the ice is melted. The ice has hardness 0 and 3 hit points per inch with a weakness to fire.

If the target makes its save, it takes 1 point of cold damage per caster level each round it is entangled in the ice. it gains the entangled condition but can otherwise act normally. A entangled creature can break the ice as a full-round action with a successful Strength check (DC 18).


I read somewhere I thing in the "Snows of summer" thread the idea that Bab Yaga is actually keeping a second worldwound from opening in Irrisen. I think it makes Baba Yaga more interesting that she does things like that.


Yes, how did it go. My group is in book six of IronFang Invasion and will start RoW as likely our last 1e game as well. Planning on adding Murders Mark as a weird begining and maybe The Harrowing at book three and definitely On the Siberian Line in book five.


Rayvein wrote:

I am curious about if anyone else has run this as either a prequel or a sequel as well.

I am currently running some players through Rise of The Runelords, and was thinking for the next game we could do Reign of Winter.

Idea was to run Witchwar Legacy with their Runelords characters as a kinda of epilogue (as long as they don't mess up at the end of the Runelords AP...). This would also setup as a transition to the new campaign which could start 15-20 years or so after their Runelord characters completed this module. Could even have their Runelord characters possibly making cameos in the new adventure, based on how things pan out.

This is pretty much my situation, except I was a player in Runelords and the GM will be a player in Reign of Winter, He even offered to GM Withchwar. I've pretty much only read the adventures summary and my thoughts are the stakes don't seem high enough for a high level group to get involvled without rewriting. Why would the heroes of Sandpoint care if either the Elvanna or Kostchtchie get the Torc?


Since this named thread exists, I would like to add that I would like the soulbound guardian in book one to be a bit more of a chalange and act in a more aggressive manner that would actually deture adventures/ people. And I may add some doll making happening in the clock tower by Grandma Nan. But this whole thing seems so grotesk and brutal that I want to make it clear that this is a pratice the Queen Elvanna started to make Baba Yaga more palatable. Any one do this sort of thing?


Basicly, we are finnishing Ironfang invasion and I'm a player and am going to run Reign of Winter next. could we the GM who will be a player in Reign of Winter GM Witchwar without spoilers?


I know, 8 years later. But my question is does this Witchwar Legacy have spoilers for someone who GM's it and will soon be a player in Reign of Winter?


1 person marked this as a favorite.

The Beast Talisman looks great but the 5 minute duration make it a tough call vs. AoMF. My experince with wanting to stay in wildshape all day as is where is allways a time I want to use a scroll, wand ,staff, or potion. The Druid's vestment gives you an extra wild shape and that can help alot especially if you are doing Planar Wildshape. The shifter's headband is cool when you get enough for a +4 Headband of wisdom as you get a extra switching from one form to another. Later game with my Golath Druid build I was able to buy fun stuff like a "Swirling Smoke tattoo", Four Leaf Clover, Lucky Horseshoe, Boots of speed, Tallasman of freedom, and Talasman of Life. My caster based Druid I've found it helpful to buy a ton of scrolls and potions for situational things that may come up.


Polymorphic Pouch with the evergreen seed pouch pricey but can be used in wildshape. One of the most powerful Druid builds I've done is a Caster with a big cat companion and after trying to pay for the basics for both you and your companion there isn't much left I'm 15th level and still only have +2 leaf armor.


I am thinking of having Hallit or Skald be related to Russian by the influnce of Baba Yaga forcing it on the people of Irrisen after taking the land. Any thoughts?


For me, I plan to lean into people like the Black Rider, Thora, Zorka, and anything else I find along the way to add a sense of purpose and humanity to keep the players from forgetting what they are doing and becoming like "we have to do this thing to get to the next part to find Baba Yaga for some reason".


Honestly, coming to Russia to fight Rasputin was one of the draws of the campaign and I was a little sad that book 5 didn't take us anywhere but remote Siberia, so I'm psyched about "on the Siberian line" I'm happy to support a small company like Legendary games doing work like this. I get that people are put off by mixing the worlds after reading the forums here but I think my group will have fun figuring out where they are. And even though I haven't GMed this yet I will add "The Fantastic Worlds Podcast" is a good listen to see how the GM handles some of the parts. Also the "dimension door podcast" did a good job leaning into the weather before the Teb Knotten fight and the introduction of the Black Rider.


SiuoL wrote:
What if a Druid puts on a dragon scale breast-plate and shield?

A Goliath Druid can and looks good doing it too


Alright I ordered Siberian Line. It will be years before I get to book 5 but I like the idea of going to Earth so much I want to lean into it. Thanks all!


Does adding "On the siberian line" feel like it's unrelated or can it be part of finding the next part of the adventure?


I want a reason that Baba Yaga made Irrisen in a state of permanent winter. I think I like that as someone said that she was preventing a second world wound. It also gives Baba Yaga to be seen as not a totally evil person. Is this addressed by Paizo somewhere?


I know it's 10 yeas later but does anyone have this?


Thanks for the recommendation! I've tried most of the Reign of Winter podcasts and have taken a few ideas from several of them but I have enjoyed this one the most so far. I'm only to the sentinal lodge so far and I see this podcast has gotten much farther than the other ones have so I can't wait to see how y'all handled the upcoming parts.


Brother Fen wrote:
I just filled in my Kingmaker collection, so I'm moving on to Skull & Shackles and Reign of Winter next. I don't want those two APs to escape my grasp.

Yes, Reign of Winter 1,5, and 6


Brother Fen wrote:
I just filled in my Kingmaker collection, so I'm moving on to Skull & Shackles and Reign of Winter next. I don't want those two APs to escape my grasp.

Yes, Reign of Winter 1,5, and 6


More than 10 years later and I can't find an official ruling on this. The online consciousness seems to be it stacks and every berry gets a save but the wording can be interpreted differently.


1 person marked this as a favorite.

I've been playing a Goliath Druid from level 9 and now at 16 in Rise of the Runelords and she's been great fun as a two handed fighter and the ability to solve problems with spells at the right time. And I also play a 8th level Caster Druid with a big cat in the Iron Fang Invasion. Even at level 8 the cat one shots everything it charges when buffed, I have to use a lot of my spell slots to do so though. At level 9 the cat gets even better.


b8620271 wrote:


Wildshape forms: what do you suggest a at 6th, 12th and 14th level?

I’m at 15th level and to me this build makes you more of a barbarian than a normal Druid. There are no animal forms that could do the damage you can do with a weapon. Once you hit 12 level with giant form 1 you can choose a troll and are very hard to kill at that point. At 14th level with giant form 2 you just become stronger and better doing what you do.

;;;edit::: I just saw noticed you said that you want to go with natural attack so maybe disregard the above info


Very similar to you I entered the Rise of the Runelords with a Dwarf Goliath Druid build rage subdomain. But I came in at level nine and had enough gold to Buy a impact ax and dragon skin full plate. I started off with heavy armor proficiency, cornugon smash, lunge, power attack and vital strike. I’m sure I read the same guide that you did, if I would change anything I would maybe not do cornugon smash because ultimately it was more of a flavor thing than helpful and I would be careful with rage early on because you don’t get a lot of it and it can get you killed if somebody crits on you. If it wasn’t for destructive smite I may even suggest looking at other domains.
I chose a dwarf female because I like the idea of a smaller humanoid turning into a giant to fight big things it ended up having proficiency with the battle ax working out very well. I have used vital strike very often and now at 15th level I have improved final strike which I now get 12d6 +30 damage without rage. This is really been the perfect character for our party in this game, I hope you have as much fun with it as I have.


I made a kind of handwritten Dwarven font for a fake tattoo that my character has it's monoline like she might be able to do to herself sitting in the camp at night. It's based pretty much on what I understand Tolkien's runic based characters for Dwarfs are. I made up a number system sort of combining roman numerals and Frasi. I'll make a dropbox link but I don't know how long it will stay up. Email if the link is dead and me if you want to check it out.
https://www.dropbox.com/s/001c7xj4w8unp8w/DwarvenRunetattoo-Regular.otf.zip ?dl=0